BD Enhanced Edition v19g (UPDATED 25 oct 2014)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: BD Enhanced Edition v19e (UPDATED 11 oct 2014)
i actually tried loading it without the brightmaps+.pk3 and it works fine. am i not supposed to load it? was using the latest dev build of gzdoom.
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Re: BD Enhanced Edition v19e (UPDATED 11 oct 2014)
That makes me think... Perhaps do you have in your GZDoom's zdoom-user.ini file in Doom autoload section the standard brightmaps.pk3 file supplied with GZDoom? Because that could be the problem, a simple brightmap conflict...Vs1991 wrote:i actually tried loading it without the brightmaps+.pk3 and it works fine. am i not supposed to load it? was using the latest dev build of gzdoom.
If answer is positive, remove brightmaps.pk3 from autoload and try again loading BDEE with Brightmaps+. It should work without any problems.
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Re: BD Enhanced Edition v19e (UPDATED 11 oct 2014)
So in other words, replace the brightmaps supplied with GZDOOM with the brightmaps+ supplied with Brutal DOOM EE 19(f), so to speak?
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Re: BD Enhanced Edition v19f (UPDATED 17 oct 2014)
Hellooo... You know what?
Yeah! A new version released.
And this one probably could be the last of v19 series, before Sgt. Mark IV releases his official Brutal Doom v20...
Yeah! A new version released.

And this one probably could be the last of v19 series, before Sgt. Mark IV releases his official Brutal Doom v20...

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Re: BD Enhanced Edition v19f (UPDATED 17 oct 2014)
I particularly love the chainsaw alt-fire that shoots a machine gun!
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Re: BD Enhanced Edition v19f (UPDATED 17 oct 2014)
@
G-god damn it! I didn't laugh. NOPE.

G-god damn it! I didn't laugh. NOPE.
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Re: BD Enhanced Edition v19f (UPDATED 17 oct 2014)
Maybe mirror the Brutal Pistol in version G? The fact that I'm using it with the left hand is a real eye-magnet for me with the fact that I'm right-handed when shooting the SSG.
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Re: BD Enhanced Edition v19f (UPDATED 17 oct 2014)
when i use the ironsights of the assault rifle with the noreloads mutator the weapon flickers, what could be the cause?
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Re: BD Enhanced Edition v19f (UPDATED 17 oct 2014)
Could be that the Enhanced Edition uses a lot of different scripts from regular brutal DOOM. And as such, the normal mutatots may work, won't work, break the game or cause something funny to happen.tdef wrote:when i use the ironsights of the assault rifle with the noreloads mutator the weapon flickers, what could be the cause?
In this case, something funny. Your only hope is to try and mod the mutator to work with the Enhanced Edition yourself, or hope that the original author (Hexereticdoom ) of the Enhanced Edition can make a compatibility patch.
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Re: Brutal Doom v19 Enhanced Edition (Updated 1 nov 2013)
Well people, it's time for some quoting...
The last version should work OK, but if it does not, I'll try to look over it and make a compatible patch. However, it could take me some time, as for now I'm working in some other priority things...
See ya!
I've found the way recently to fix this! Will be corrected in next BDEE release!Cryomundus wrote:Does anyone know how to remove the forward pull of the chainsaw? It makes getting mancubus cannons and revenant launchers really irritating, since every time the chainsaw so much as touches the corpse you go flying past it.

Good suggestion, I find this weapon fits better without bobbing! Also added it in next version!SamVision wrote:Please add a "+WEAPON.DONTBOB" to the Hellish Missile Launcher.

Why? Am I too handsome, perhaps?Slax wrote:G-god damn it! I didn't laugh. NOPE.


Sorry, it won't be included in v19g, but perhaps I could make a mutator for that in a near future...noonecares wrote:Maybe mirror the Brutal Pistol in version G? The fact that I'm using it with the left hand is a real eye-magnet for me with the fact that I'm right-handed when shooting the SSG.

Well, I haven't tried the No-Reloads mutator but, just a question before... Are you sure you're using the last version of the mutator? Actually, the most recent patch collection for BD is the 4.1 one... You can download it here.tdef wrote:Could be that the Enhanced Edition uses a lot of different scripts from regular brutal DOOM. And as such, the normal mutatots may work, won't work, break the game or cause something funny to happen.FreddBoy wrote:when i use the ironsights of the assault rifle with the noreloads mutator the weapon flickers, what could be the cause?
In this case, something funny. Your only hope is to try and mod the mutator to work with the Enhanced Edition yourself, or hope that the original author (Hexereticdoom ) of the Enhanced Edition can make a compatibility patch.
The last version should work OK, but if it does not, I'll try to look over it and make a compatible patch. However, it could take me some time, as for now I'm working in some other priority things...
See ya!

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Re: Brutal Doom v19 Enhanced Edition (Updated 1 nov 2013)
It dosen't need to be included.. nor does it need to be a mutator since a mutator is a gameplay changing add-on.Hexereticdoom wrote: Sorry, it won't be included in v19g, but perhaps I could make a mutator for that in a near future...![]()
Download link (it's the full mod just with the mirrored pistol, all credit goes to HexereticDoom!)
https://www.dropbox.com/s/iegs0ed02ramh ... E.PK3?dl=0
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BD Enhanced Edition v19g (UPDATED 25 oct 2014)
Oohh, OK, then I used the wrong word...noonecares wrote:It dosen't need to be included.. nor does it need to be a mutator since a mutator is a gameplay changing add-on.Hexereticdoom wrote: Sorry, it won't be included in v19g, but perhaps I could make a mutator for that in a near future...![]()
Download link (it's the full mod just with the mirrored pistol, all credit goes to HexereticDoom!)
https://www.dropbox.com/s/iegs0ed02ramh ... E.PK3?dl=0

Thanks for making the patch for me!

By the way... Yesss, another update is available from this moment, check it now!
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Re: BD Enhanced Edition v19g (UPDATED 25 oct 2014)
No problem.Hexereticdoom wrote: Thanks for making the patch for me!![]()

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Re: BD Enhanced Edition v19g (UPDATED 25 oct 2014)
I've got a little problem...
http://i.imgur.com/XAYHZ4J.png
http://i.imgur.com/XAYHZ4J.png
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Re: BD Enhanced Edition v19g (UPDATED 25 oct 2014)
SF_NOPULLIN is a pretty recent addition to ZDoom; you'll need a fairly new revision from http://devbuilds.drdteam.org/ to get it to run.