Pretty good start. Nice use of the sound from System Shock for secrets.
I was playing the preview build and noticed that the Sonic Railgun has no firing noises. I also agree that the shotgun fires a bit too slowly, making its fire rate almost close to the super shotgun's. I'm not sure what the difference between the classes at the moment is either, other than the pistol/slot 4 rifle. And is there a leveling system? I saw it in the older video, but not while playing.
[On Hold-Will finish someday] Final Duel v0.18
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
That preview build is pretty old.
The leveling system is pretty new, it was made after that build.
The leveling system is pretty new, it was made after that build.
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
If you're working on a shop system, maybe you can ask Kyle in the DoomRPG thread for help, since that's definitely well-treaded territory for him.
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
I already have one.
TheMisterCat helped me code the system, it uses the mouse to do stuff.
The only thing missing is making the actual shop screen. And I don't have the button sprites to make it.
I need someone to make some, I already requested it on the request thread I made for the mod.
TheMisterCat helped me code the system, it uses the mouse to do stuff.
The only thing missing is making the actual shop screen. And I don't have the button sprites to make it.
I need someone to make some, I already requested it on the request thread I made for the mod.
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
A small "update"...
I added a Dropbox link to the OP with some old builds 'n' shit.
I hope this uber-necro-bump is fine, since it's my own thread and it's kind of an update. (I added some pretty much unreleased builds.)
I added a Dropbox link to the OP with some old builds 'n' shit.
I hope this uber-necro-bump is fine, since it's my own thread and it's kind of an update. (I added some pretty much unreleased builds.)
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
as long, necro or uber necro bumps are included news or progress about the mod especially posted by the author him or herself, it's alright, i think.
and neat update, btw.
and neat update, btw.
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
Project Omega! that name is brilliant
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Re: [Beta] Final Duel v0.18 (No, this is not a duel mod)
your good at sarcasmBFG wrote:Project Omega! that name is brilliant