Loving this mod, just downloaded it and the difference since 1.8 since I last played it is enormous. Especially loving the Hellstorm, it makes a good alternative to using the heavy revolver when volume of fire is needed.
Also, saw on a youtube vid that the Harbinger has a barrel upgrade but dunno if that is actually a thing or if they were mistaken.
[1.9a] Insanity's Requiem Mk.2 | Updated Credits.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [1.9a] Insanity's Requiem Mk.2 | Updated Credits.
Aahhh, love me a mod that runs on rule of cool and pure w40k style exaggeration, also, the devs are nice people and the discord is a good group
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- Posts: 148
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- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in my twisted minds reality
Re: [1.9a] Insanity's Requiem Mk.2 | Updated Credits.
Yo the discord link is dead. If you could post a new one that'd be dope.