[1.9a] Insanity's Requiem Mk.2 | Updated Credits.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
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Re: [It's Here!] Insanity's Requiem Mk.2
sure thing the "TiberiumSoul" is supposed to be like that since he has a 1% chance of spawning as for the blue cacodemon, yeah i'll nerf him.
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rosfell
- Posts: 24
- Joined: Mon Jul 02, 2012 8:13 am
Re: [It's Here!] Insanity's Requiem Mk.2
Been trying the MK II version for a while and so far so good, but maybe you should make the blood splats disappear after some time cause they're making my machine to overheat after a while, akso why did you changed the character's voice? Vin Diesel was cool in my opinion...
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TiberiumSoul
- Posts: 1066
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Re: [It's Here!] Insanity's Requiem Mk.2
eh... i just wanted something different to be honest...
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-Ghost-
- Posts: 1792
- Joined: Wed Sep 08, 2010 4:58 pm
Re: [It's Here!] Insanity's Requiem Mk.2
Could just throw it to a vote. I'd actually be fine just swapping the files out myself if you can post the audio stuff.TiberiumSoul wrote:it seems like no matter who or what voices the character some percentage isn't going to like it and that, is what infuriates me to no end when making a mod.
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TiberiumSoul
- Posts: 1066
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Re: [1.1 Poll] Insanity's Requiem Mk.2
The Poll has been Created its going to run for 30 days get your votes in while you can
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DoomKrakken
- Posts: 3489
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Re: [1.1 Poll] Insanity's Requiem Mk.2
Which voice set was from the previous version of Insanity's Requiem?
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TiberiumSoul
- Posts: 1066
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DoomKrakken
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Re: [1.1 Poll] Insanity's Requiem Mk.2
I choose Riddick. I'd try my hand at voicing him, but Riddick's voice can't be beat.
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TiberiumSoul
- Posts: 1066
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Re: [1.1 Poll] Insanity's Requiem Mk.2
Heh, funny thing, I already rolled back to his voice and I made use of his "intentional alert" quotes and made a secondary selection of 7 taunts that can alert enemies within a certain distance.
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Carbine Dioxide
- Posts: 1936
- Joined: Thu Jun 12, 2014 3:16 pm
- Location: Anywhere.
Re: [1.1 Poll] Insanity's Requiem Mk.2
Why not make add ons for all the voices? I honestly like Postal Dude's voice.
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TiberiumSoul
- Posts: 1066
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Re: [1.1 Poll] Insanity's Requiem Mk.2
I just might 
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Carbine Dioxide
- Posts: 1936
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Re: [1.1 Poll] Insanity's Requiem Mk.2
Whelp, finally beat Null Space on Peaceful without any saves. Now comes Hectic. 
I know, I suck at playing this mod, but I have fun while dying a whole bunch.
I know, I suck at playing this mod, but I have fun while dying a whole bunch.
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TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
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Re: [1.1 Poll] Insanity's Requiem Mk.2
*You Died screen appears* "Fuck."
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Carbine Dioxide
- Posts: 1936
- Joined: Thu Jun 12, 2014 3:16 pm
- Location: Anywhere.
Re: [1.1 Poll] Insanity's Requiem Mk.2
Can't do it man, I either find a Tib Soul or get sprayed down by a Manc. 
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TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
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Re: [1.1 Poll] Insanity's Requiem Mk.2
to chainsaw or not to chainsaw that is the question swirling around in my head since i ended up getting the doom 4 chainsaw sounds from one of my friends on skype