[1.9a] Insanity's Requiem Mk.2 | Updated Credits.

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Carbine Dioxide
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

I was thinking that they no longer work, they just leak blood and spit fumes.
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TiberiumSoul
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by TiberiumSoul »

that could work.
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Carbine Dioxide
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

I'm not sure what to do about the Lava Slug, all you said in the description is it's color. What else?
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TiberiumSoul
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by TiberiumSoul »

all it is really is a recolor i have its attacks already done just need the sprite edits
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Carbine Dioxide
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

Okay, I'll think of somethin.

I also have a suggestion for some zombies, since they don't look like they changed. They would be variants of the shotgun zombie, starting with:

Regular shotgun zombie, uses red shells, fires once.
Stronger shotgun zombie, uses blue shells, fires twice. Maybe holds a sawed off.
Strongest shotgun zombie, rare, uses black shells, fires as long as he sees you.
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TiberiumSoul
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by TiberiumSoul »

The Zombies have Badass Variants

Badass Zombieman : Has an SK-410 Assault Shotgun

Badass Shotgunner : Has a quadshot that fires explosive demontech shells.

Badass Chaingunner : Has Double the health of the normal Chaingunner and Has no painchance
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Carbine Dioxide
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

Oh, cool. What are the standard zombies then? Will we be able to wield the quad shotgun in IR yet? I always wanted to use a quad shotgun in something besides Pillow's RO.

What's the Assault Shotgun? Is it automatic?

I was thinking that the lava slug has one eye and some different cannons, but I'll create/look for a concept for them.
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TiberiumSoul
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by TiberiumSoul »

I can actually draw up some concepts for the critters and send em your way tomorrow when I visit the library.
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Carbine Dioxide
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

Okay, cool. I'd like to see someone else's way of seeing those Daedabus variants.
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TiberiumSoul
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Re: [Mark 2 What?] Insanity's Requiem Mk.2

Post by TiberiumSoul »

Check your PM's if you havent already man :P
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TiberiumSoul
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Re: [It's Here!] Insanity's Requiem Mk.2

Post by TiberiumSoul »

Insanity's Requiem Mk.2 Beta 1.0, Is now available for download!

The links can be found both here and on the original post


Download : Mk.2 Beta 1.0 Main File
Download : Mk.2 Beta 1.0 Bestiary
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Carbine Dioxide
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Re: [It's Here!] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

I love it! It's difficult as all hell, but it's awesome! :D
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Gezzdt
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Re: [It's Here!] Insanity's Requiem Mk.2

Post by Gezzdt »

So funny to launch the empty rapidfire thingy at a dudes head! :D
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Carbine Dioxide
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Re: [It's Here!] Insanity's Requiem Mk.2

Post by Carbine Dioxide »

About those in game Mancubi... What's that green one that shoots a bunch of bullets at once and reloads? And what's the regular red one that shoots fire?

Also, what happened to the original Omen sprite? I know Chronoteeth didn't want you using his, but there were plenty of others out there.
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TiberiumSoul
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Re: [It's Here!] Insanity's Requiem Mk.2

Post by TiberiumSoul »

The Red one is my placeholder for the Lava Slug and the Green one... thats the Behemoth with placeholder weaponry

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