[Resolved] Making a locked door stay open.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
[Resolved] Making a locked door stay open.
I'm trying to make a door that requires a key stay open after opening it once. I'm currently using Line-action 13 "Door-Locked Raise". If I set the close delay to 0, it doesn't open. I can set it to some absurdly high tic value, but that doesn't really get what I want. Is there a way to make it stay open? There doesn't seem to be an action for this.
Last edited by Amuscaria on Thu Aug 22, 2013 5:25 am, edited 1 time in total.
Re: Making a locked door stay open.
That´s weird, this line action works properly for me.
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Re: Making a locked door stay open.
Try the [wiki]Generic_Door[/wiki] special instead.
- Graf Zahl
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Re: Making a locked door stay open.
Eriance wrote:If I set the close delay to 0, it doesn't open.
What parameters are you using. If this wasn't working the game would be quite broken so I assume mapping error.
- Tormentor667
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Re: Making a locked door stay open.
I used a close dely of 0 every time I wanted this to stay open forever and it worked fine to me.
Re: Making a locked door stay open.
problem resolved.