Mayhem Mansion (V1.40) Even more fixes, huzzah!

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twinkieman93
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by twinkieman93 »

Yeah, the crawlspace in the break room threw me off for a bit, but I figured something HAD to be in there as otherwise I had just hit a dead end with nowhere else to go. I just took a moment, looked around, and eventually noticed it. Just gotta think a little bit, that's all. :3
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MONKET
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by MONKET »

Oh god this is delicious oh yes oh god give it to me all of this obscure DOS fps weirdness is so perfect

I like how certain weapons are effective on certain enemies, adds a weird RPG touch to it all. Also all of the Exploding Lips resources are just the icing on the cake. Really nailed it with this one.

After getting the hourglass of good, does the game end? I'm sort of stuck at the part when you teleport and kill all of those TV men, there's pillars that look like they have to be lowered and I can't go anywhere.

Oh and if I might add a humble suggestion: Have some sort of cheesy teleporting sound for the floating evil books? It's difficult to see that they're teleporting and more like they're just flickering in and out.

EDIT: Nevermind the hourglass issue, played the recent version. My god that was a trip.
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CorSair
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by CorSair »

Neat touch of weirdness and some obscure shit. Pretty solid on gameplay, at least on my end. Felt kinda anti-climatic at the end, though.

Liked that one spell, what was it... Monkey swarm? Probably funniest attack, in my opinion.

Some enemies get stuck on places, especially those french toasties. The room where you got that artifact lamp, where that wall opens, toasties couldn't get out at all.

Some of the puzzles felt rather too easy on my end, only very few gave me "what next?" feeling. That puzzle where you had to return those kings was good. Felt it was somehow relevant, even if the feeling was distant. :)
Also:
Never trust lamps.
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SlapTheFish
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by SlapTheFish »

This is out? Crap! Downloading now!
EDIT: Awesome! :D
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Marphy Black
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by Marphy Black »

Fantastic job! I just finished a playthrough and enjoyed every moment of it.

I'm actually the guy who recorded that Exploding Lips video back in 2011, so I'm glad to see others have also been entranced by the wonderfully baffling enigma that is Exploding Lips. Having played the original, I'd say you were spot in in capturing the spirit of the original game. The extracted resources were a great touch.
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wildweasel
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by wildweasel »

Oh hey, it's Marphy Black! Such a ringing endorsement pretty much demands that I go play this immediately.

...right after I get home from class tomorrow. Curse this college education. =P
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Captain J
 
 
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by Captain J »

ooh man, nice gif you got there, if jack added this face to his wad...
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DoomRater
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by DoomRater »

I keep killing everything with the boomerang pls help

I think I'm addicted to getting coins, which don't always show up if you kill an enemy with any other weapon.
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LostSkull
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Joined: Thu Sep 26, 2013 1:58 pm

Re: Mayhem Mansion - DING DONG WAD releasededed

Post by LostSkull »

I don't know what I just played... But I loved it!
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Darsycho
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by Darsycho »

Marphy Black wrote:Fantastic job! I just finished a playthrough and enjoyed every moment of it.

I'm actually the guy who recorded that Exploding Lips video back in 2011, so I'm glad to see others have also been entranced by the wonderfully baffling enigma that is Exploding Lips. Having played the original, I'd say you were spot in in capturing the spirit of the original game. The extracted resources were a great touch.
Oh hey, thanks for playing! Interesting to see you here. :V
CorSair wrote:Neat touch of weirdness and some obscure shit. Pretty solid on gameplay, at least on my end. Felt kinda anti-climatic at the end, though.

Liked that one spell, what was it... Monkey swarm? Probably funniest attack, in my opinion.

Some enemies get stuck on places, especially those french toasties. The room where you got that artifact lamp, where that wall opens, toasties couldn't get out at all.

Some of the puzzles felt rather too easy on my end, only very few gave me "what next?" feeling. That puzzle where you had to return those kings was good. Felt it was somehow relevant, even if the feeling was distant. :)
Also:
Never trust lamps.
I'm not entirely sure how a wad like THIS should end, puzzles were suppose to be easy, and fixed toasties. xP
MONKET wrote:Oh and if I might add a humble suggestion: Have some sort of cheesy teleporting sound for the floating evil books? It's difficult to see that they're teleporting and more like they're just flickering in and out.
Allllrighty then! Added. >> http://www.mediafire.com/listen/qpg7xxk5dgsbn4t/see.ogg
DoomRater wrote:I keep killing everything with the boomerang pls help

I think I'm addicted to getting coins, which don't always show up if you kill an enemy with any other weapon.
Some enemies only drop coins when they enter XDeath state, boomerang has +EXTREMEDEATH on it. I figured if somebody had the patience to kill something with such a weak weapon, they should be awarded. =P

Anywho, all I need to do now is get some sprite work finished and do a playthrough on hardest difficulty and it's ready for /idgames!

Anyways, this will probably be my last Doom .WAD, I've been recently trying out .pk3s and I'll be using it for future mods of mine.
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wildweasel
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by wildweasel »

This is just about the most wacked out, batshit insane thing that ever dared to not call itself a joke wad, and I love every second of it. My favorite part is the random Jim Cummings outtakes.
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0bsidian
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by 0bsidian »

Ehh..I don't want to frighten you too much Jack, but both times I've tried playing this the whole thing froze up: the first time I was on my home computer and the second time on my laptop. I'm not using the latest version of ZDoom, but that shouldn't cause a complete freeze-up like it did. :/
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GoodYume6
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by GoodYume6 »

I played this mod about few minutes so far, is tucked at place with cat it says is his birthday today and he wants a gift i cant find gift anywhere.. anyway waht cai i say about this project... its became my most favourite doom mod then i just saw project icon, playd original Exploding Lips game its just was damn creepy & obscure like this one!.. in the future im planing to create some map packs using this mod, waht i need is to get author permison to do it, ofcourse i'll give all credits to him :D :wub:
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LostSkull
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by LostSkull »

Now since Mayhem Mansion has made a success, lets make a Brutal Mayhem Mansion Bloody Edition
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Captain J
 
 
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Re: Mayhem Mansion - DING DONG WAD releasededed

Post by Captain J »

uhh...sorry to say, that's gonna work. this mod is already using a doom engine of course and you can make this mod into a full bloody by adding a ketchup mod.

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