Accessories to Murder (ww-doomnukem): on Github
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
it's getting good so far, and don't forget it needs to be get gibbed, because it's used to be human based enemy, though. also it would cannot be the arachnotron replacement, too.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
I guess another quite Doomy alternative would be something like this:
vs
Again, that would be a very easy edit but I'm not sure whether I prefer it or the more open mask of the previous edit.
vs
Again, that would be a very easy edit but I'm not sure whether I prefer it or the more open mask of the previous edit.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
I'd say this is better cause it's very similar to doom guy's helmet.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Yes, I think I agree. Didn't take long to add a few pixels...
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
well, add it a plasma rifle could be a hard work, though. also make it's armor rusty or make a gibbing sprites for option.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Could someone please turn that into a player skin?
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
To do so, it would be best to change it to the green colour range. Even better would be to change only part of it to the green colour range and have contrasting coloured bits (e.g. the helmet, breathing tubes, shoulder pads, back pack and probably the boots) and that would take more time than I have ATM. It's not a difficult edit by any means but a little time consuming.
Very quick and dirty example of what I'm talking about:
It would need to be a lot better than that though.
Very quick and dirty example of what I'm talking about:
It would need to be a lot better than that though.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Brightmaps for the visor plz
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Ahh, that is much less goofy. I'd be fine with this, were it to make it in. Which is, of course, up to WildWeasel.Enjay wrote:Yes, I think I agree. Didn't take long to add a few pixels...
I don't see it, myself. Oh well.LostSkull wrote:It looks like a one eyed Moomin...
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
For now we can have the base sprite. Let's leave time to greenify it.Enjay wrote:To do so, it would be best to change it to the green colour range. Even better would be to change only part of it to the green colour range and have contrasting coloured bits (e.g. the helmet, breathing tubes, shoulder pads, back pack and probably the boots) and that would take more time than I have ATM. It's not a difficult edit by any means but a little time consuming.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Do you even know what a Moomin is?Somagu wrote:I don't see it, myself. Oh well.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Yes, I do. The only thing I see resembling one would have been the mouth area of the helmet, which would have made the old version a two-eyed, goofy looking Moomin at best, which is certainly not the first thing I thought. Please take it to PM if you intend on pressing it.LostSkull wrote:Do you even know what a Moomin is?
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
I'd still prefer to ask Funktasm before I go and implement this.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
Looking back through the Spriting Carnival, it looks like it was Uboa who posted those sprites originally. The_Funktasm expressed an interest in using (presumably for his X-Com mod) but it looks like Uboa is the original artist.
http://forum.zdoom.org/viewtopic.php?f= ... tart=10353
http://forum.zdoom.org/viewtopic.php?f= ... tart=10376
http://forum.zdoom.org/viewtopic.php?f= ... tart=10407
http://forum.zdoom.org/viewtopic.php?f= ... tart=10410
[edit] Though it looks like they were based on a concept/mockup by The_Funktasm
http://forum.zdoom.org/viewtopic.php?f= ... tart=10326
[/edit]
Either way, it is of course right and proper to get permission.
http://forum.zdoom.org/viewtopic.php?f= ... tart=10353
http://forum.zdoom.org/viewtopic.php?f= ... tart=10376
http://forum.zdoom.org/viewtopic.php?f= ... tart=10407
http://forum.zdoom.org/viewtopic.php?f= ... tart=10410
[edit] Though it looks like they were based on a concept/mockup by The_Funktasm
http://forum.zdoom.org/viewtopic.php?f= ... tart=10326
[/edit]
Either way, it is of course right and proper to get permission.
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Re: Accessories to Murder (ww-doomnukem): Update 4-10
If you color the main body red, you've got yourself a mini-Terminator.
(don't actually do that; the Terminator's shoehorned into enough mods already. I love the damn thing but it doesn't need to be in everything ever)
(don't actually do that; the Terminator's shoehorned into enough mods already. I love the damn thing but it doesn't need to be in everything ever)