Accessories to Murder (ww-doomnukem): on Github
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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doomfiend
- Posts: 526
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
I would like to see a Silencer for the pistol but it would be waste of a powerup if you had permanent use of the Silencer, Maybe give it a durability (shots fired until you need another sphere?)
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Viscra Maelstrom
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
a silencer seems kind of moot because of how devilishly useful the sledgehammer fills in on that role. it always pain-stunning enemies is a plus too. (you can even kill a Mastermind using only the hammer)
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Captain J
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
they both quiet. but the different with pistol is, it's an ranged weapon of course, it's ammo can be founded in elsewhere. also has a fastest rate of fire if you have a healthy finger. but it's weaker and your finger will get tired after using it a lot.
i'd say hammer is the good example of the silenced weapon, but it won't be reach your target if it's far far away on hill or bridge...unless if it's possible to make throw the hammer though, it would be hilarious.
i'd say hammer is the good example of the silenced weapon, but it won't be reach your target if it's far far away on hill or bridge...unless if it's possible to make throw the hammer though, it would be hilarious.
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wildweasel
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
I....should really have closed the poll months ago, since it seems the majority of you seem to want the dualies.
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GhostKillahZero
- Posts: 742
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
You could try this silencer I made (but I did not made the pistol though).doomfiend wrote:I would like to see a Silencer for the pistol
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wildweasel
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
Well, in all honesty, I think the dualies are a better idea anyway, since they make the pistol ammo more useful and provide a rapid-fire weapon that's useful for suppressing groups of small enemies.
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doomfiend
- Posts: 526
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
Why not have both? while the silencer could be great for a stealthy approach taking out the weak threats like shot gunners with out alerting the entire room while the Dualies would be great as another weapon all together for the Rambo enthusiasts 
But of course the silencer would add that much more to the gameplay if it had durability before you end up dropping the weapon and switch back to the dual pistols untill you grab another invis sphere of course, but im not the one that does the code or call the shots so, either way. what ever you decide in the end is fine with me
keep up the good work :]
But of course the silencer would add that much more to the gameplay if it had durability before you end up dropping the weapon and switch back to the dual pistols untill you grab another invis sphere of course, but im not the one that does the code or call the shots so, either way. what ever you decide in the end is fine with me
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oceankhayne
- Posts: 9
- Joined: Thu Apr 03, 2014 11:28 pm
Re: Accessories to Murder (ww-doomnukem): Update 12-24
Have you seen this modification to your hud visor weasel? I think it looks pretty sweet, aside from the overabundance of blood and permanent cracks.
I posted this here because of the hud's incorporation into AtM...
http://www.reddit.com/r/pcmasterrace/co ... ad/cfqffk8
I posted this here because of the hud's incorporation into AtM...
http://www.reddit.com/r/pcmasterrace/co ... ad/cfqffk8
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wildweasel
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
I have not seen it. As long as the author has asked DoomNukem for permission to use the graphics, I don't really care.
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DoomNukem
- Posts: 199
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
I was never asked for permission, nor did he even credit me or WW for the original hud, I mean he did a great job of making it hd but a bit of a dick move saying "some guy". not sure if I care as there is literally nothing I can do about it and I Don't really expect much better from reddit anyway I guess.
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wildweasel
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
Well, in that case,I guess you can tell whoever made this that WW and DN are very disappointed in him.
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iSpook
- Posts: 743
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
A bit off topic, but: DN, why did you make your avatar something out of Jason X? It looks cool and all but it brings back unrelated nightmares.
On topic: Yeah that's sort of a bad thing, he should be set straight... nicely, that is.
On topic: Yeah that's sort of a bad thing, he should be set straight... nicely, that is.
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TheRailgunner
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: Accessories to Murder (ww-doomnukem): Update 12-24
Because it graces us with his artistic talents, and what avatars DN (or any user, for that matter) uses are entirely his business, only being subject to the forum rules regarding content.iSpook wrote:A bit off topic, but: DN, why did you make your avatar something out of Jason X? It looks cool and all but it brings back unrelated nightmares.
On topic: Yeah that's sort of a bad thing, he should be set straight... nicely, that is.
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Captain J
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- Posts: 16891
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Re: Accessories to Murder (ww-doomnukem): Update 12-24
otherwise, because...hud face for upcoming trailblazer, maybe?
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GhostKillahZero
- Posts: 742
- Joined: Wed Nov 13, 2013 4:41 pm
- Location: 343 Industries Headquarters
Re: Accessories to Murder (ww-doomnukem): Update 12-24
Why not PM DN about his avatar instead of posting for everyone to see it. But I guess it don't really matter then.
Last edited by GhostKillahZero on Thu Apr 10, 2014 11:16 pm, edited 1 time in total.