ZHalloween [is this even still being worked on?!]

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
hnsolo77
Posts: 1446
Joined: Sat Sep 16, 2006 8:06 pm
Location: the mythical land of Toronto Canada. (not really)

Re: [Project] ZHalloween wad

Post by hnsolo77 »

JASON wrote:why is your icon a picture of a mouldy fuktard
jason is moldy however han solo is frozen in carbonite, not moldy
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Re: [Project] ZHalloween wad

Post by Kirby »

Please do not muck up this thread. Granted I haven't posted updates in a while, but I'm still here, poking my head in and out every now and then.

@Jason - If I really wanted to, I'd put him in as an easter egg, but even then I still don't think it's an idea that fits with this mod. And please don't randomly call someone a fucktard when all they did was ask a legitimate question.
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Re: [Project] ZHalloween wad

Post by Kirby »

Well, I'm back again for another round "GET ZHALLOWEEN OUT THIS YEAR!!!" :P I'm going to try and finish what I should've had done years ago :|

Anyways, nothing new to really post in this update, though I will try to get some new screens (or maybe a vid) up as I continue to work. What I'm looking for right now are some fitting decorations (corpses, skeletons, misc. body parts, etc.) as I seem to lack those ATM. If anyone thinks they know something that might fit in, feel free to point me in the right direction :)

Oh, and keep harassing me to finish this. It's one of the many things that will keep me working on this thing :)
User avatar
Slasher
Posts: 1160
Joined: Sun Mar 16, 2008 11:17 pm
Location: California

Re: [Project] ZHalloween wad

Post by Slasher »

Try stuff from games like Daggerfall and Blood. They have lots of corpses and skeletons and stuff.
User avatar
FuzzballFox
Posts: 1905
Joined: Thu Jan 24, 2008 10:19 am
Location: Hampshire UK

Re: [Project] ZHalloween wad

Post by FuzzballFox »

Finish!
^^
spoone
Posts: 309
Joined: Mon Apr 24, 2006 4:36 pm

Re: [Project] ZHalloween wad

Post by spoone »

Maybe even atleast try to get it out a month before halloween.
Nightmare Doom
Posts: 487
Joined: Tue Oct 12, 2004 7:21 pm

Re: [Project] ZHalloween wad

Post by Nightmare Doom »

Perhaps you could make some of the levels in this wad look like Wangho's (from the Blood community) Nuthouse (besure to run dosbox) and his & Redfanatic's upcoming Bloody Pulp Fiction...
User avatar
Unknown_Assassin
Posts: 2468
Joined: Wed Apr 12, 2006 5:17 pm
Location: Where dead carcasses lie

Re: [Project] ZHalloween wad

Post by Unknown_Assassin »

spoone wrote:Maybe even atleast try to get it out a month before halloween.
That would ruin the purpose of this wad. :wink:
Kirby wrote:Oh, and keep harassing me to finish this. It's one of the many things that will keep me working on this thing
YOU MUST
Spoiler:


THIS WAD
:P
Scuba Steve
Posts: 1055
Joined: Sat Mar 27, 2004 8:56 pm

Re: [Project] ZHalloween wad

Post by Scuba Steve »

What the hell IS this project? It's been going on for 2 years and I have no idea what it is.
User avatar
Captain Ventris
Posts: 4599
Joined: Mon Jul 31, 2006 4:25 pm
Location: St. Louis, Missouri

Re: [Project] ZHalloween wad

Post by Captain Ventris »

Scuba Steve wrote:What the hell IS this project? It's been going on for 2 years and I have no idea what it is.
I'm honestly not sure either. Horror wad, I suppose?

Don't worry, Kirby. I'm sure you can finish it once Doom Script comes out!!! :wink:
User avatar
DBThanatos
Posts: 3101
Joined: Fri Apr 14, 2006 3:17 pm
Location: in "the darkness that lurks in our mind"

Re: [Project] ZHalloween wad

Post by DBThanatos »

ouch
User avatar
Juan "JacKThERiPPeR
Posts: 931
Joined: Sun Jun 03, 2007 7:25 am
Location: SPAIN

Re: [Project] ZHalloween wad

Post by Juan "JacKThERiPPeR »

Image
It was ZHalloween, right? Just put up some Cacolanterns and stuff from the MRW.
Gez
 
 
Posts: 17688
Joined: Fri Jul 06, 2007 3:22 pm

Re: [Project] ZHalloween wad

Post by Gez »

*harasses Kirby*
User avatar
Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Re: [Project] ZHalloween wad

Post by Phobus »

The whole intent of ZHalloween was to be a scary wad, as I remember it. Each map was based on a fear, and had names that matched the fear being played on. It was something a little different from "just doom".
User avatar
Juan "JacKThERiPPeR
Posts: 931
Joined: Sun Jun 03, 2007 7:25 am
Location: SPAIN

Re: [Project] ZHalloween wad

Post by Juan "JacKThERiPPeR »

If so, maybe I can tell MY fear. It's E.T., but, don't represent E.T. as a normal E.T.. I may find something that resembles that in a scary way. Or someone may find it. I remember that E.T. thing had no eyes and kept like screaming. It was on Something Awful.

Return to “Abandoned/Dead Projects”