I've used this sectoraction object recently: [wiki]Classes:SecActHitCeil[/wiki] and set the DORMANT flag on it. But there are certain projectiles that won't activate the script assigned to the object. Why?
These are the [wiki]Classes:CFlameMissile[/wiki] and [wiki]Classes:MageWandMissile[/wiki]. I think the issue has something to do with the [wiki]Classes:FastProjectile[/wiki] but I don't understand how.
At the same time, these projectiles do activate scripts assigned to lines with "projectile bumps into" flag.
