Ultimate Western conversion (beta #3)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 1410
- Joined: Tue Oct 27, 2009 12:58 pm
Re: Ultimate Western conversion (new screenshots)
Is the dynamite going to function like it did in Blood? Cus Dynamite has a fuse timer to detonate (unless you use a Dynamite Plunger), if you throw a bottle of Nitro, it would explode on impact, won't be as big as the dynamite, but the equivalent of a hand grenade.
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: Ultimate Western conversion (new screenshots)
Not quite. The primary attack is a bouncing projectile with a time limit, however it will explode immediately when it comes in contact with a creature. The secondary attack drops it on the ground and explodes after an amount of time.Valherran wrote:Is the dynamite going to function like it did in Blood? Cus Dynamite has a fuse timer to detonate (unless you use a Dynamite Plunger), if you throw a bottle of Nitro, it would explode on impact, won't be as big as the dynamite, but the equivalent of a hand grenade.
-
- Posts: 244
- Joined: Sat Apr 20, 2013 7:35 am
- Location: Italy
Re: Ultimate Western conversion (new screenshots)
hello! looks great. why is this on zdoom forums if it's an edge mod & what does edge have that zdoom doesnt I always thought zdoom was superior.
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: Ultimate Western conversion (new screenshots)
It's probably more of a personal matter of opinion. They probably both have their strengths and weaknesses. To me it makes no never mind, DOOM is DOOM. EDGE is a fully playable port and it's what i have been modding for since they days before ZDoom had really good modding capabilities. I would most likely do a version for ZDoom as well at some point, like I already mentioned, but for now the focus is on EDGE. As to the question why this is posted here, well, ZDoom forums is one few DOOM forums still active today (it is a DOOM forum after all, right?). Even if this is a forum first and foremost dedicated to the port ZDoom, I would imagine people would be open to all things related to DOOM in keeping the spirit of the game and the community alive and not be narrow-minded and limited to one single port. I don't mean to sound harsh and don't mean any offence, i'm just being brutally honest.Peter Bark wrote:hello! looks great. why is this on zdoom forums if it's an edge mod & what does edge have that zdoom doesnt I always thought zdoom was superior.
-
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: Ultimate Western conversion (new screenshots)
We've historically let people post project threads for Vanilla and Boom-compatible megawads here (Back to Saturn X), so I see no reason why we should be upset about a project for another source port. Much as I'm sure some of us would love it to be, ZDoom is not the be-all, end-all Doom experience, and I respect people preferring other ports.Peter Bark wrote:hello! looks great. why is this on zdoom forums if it's an edge mod & what does edge have that zdoom doesnt I always thought zdoom was superior.
-
- Posts: 138
- Joined: Sun Jul 08, 2012 11:52 am
- Location: Italy
Re: Ultimate Western conversion (new screenshots)
A must have! Personally I'd drop a bfg weapon replacement
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: Ultimate Western conversion (new screenshots)
The BFG replacement will be a mounted cannon, you can move with it but very slowly and when fired it produces an intense recoil. It'll be a cheat-only weapon. Also you will be able to dual-wield the single-barreled shotgun, working on that now. This will in no way make the double-barreled one useless though.
-
- Global Moderator
- Posts: 2730
- Joined: Sun Jun 25, 2006 4:43 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11/Manjaro
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Citadel Station
Re: Ultimate Western conversion (WIP)
When someone says they can't get a file, they can't get it. It happens to me as well.Captain J wrote:what do you mean? does you're using a some vaccine program? because it doesn't happen to me.CeeJay wrote:I get a "file blocked for violation"
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: Ultimate Western conversion (new screenshots)
http://www.mediafire.com/?bscxpcrkji7n3vc
just changed file name as well for avoiding copyright violation stuffs. i hope this crap is works now. if doesn't, i need to choose the another download site, such as filestube. at least all above file share links are not hating me afterall. well, i hope so.
just changed file name as well for avoiding copyright violation stuffs. i hope this crap is works now. if doesn't, i need to choose the another download site, such as filestube. at least all above file share links are not hating me afterall. well, i hope so.
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: Ultimate Western conversion (new screenshots)
Thanks, but I won't be needing them after all.
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: Ultimate Western conversion (new screenshots)
nothing at all to me, because i discovered what is problem was. anyway do you still need any sounds or resources? well, except gatling gun.
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: Ultimate Western conversion (new screenshots)
Nah, I'm pretty good with sound effects actually.
New screenshots:
New screenshots:
Spoiler:
-
- Posts: 1410
- Joined: Tue Oct 27, 2009 12:58 pm
Re: Ultimate Western conversion (update 07/02)
Those shotguns in pic 2-3 look very small, they look like Airsoft S-Thunders.
-
- Posts: 1467
- Joined: Sun Mar 14, 2010 2:52 am
Re: Ultimate Western conversion (update 07/02)
True, but it is supposed to be a sawed-off single-barreled shotgun. They aren't very big.Valherran wrote:Those shotguns in pic 2-3 look very small, they look like Airsoft S-Thunders.
http://www.youtube.com/watch?v=lZlocPjkN4E
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: Ultimate Western conversion (update 07/02)
ooh, double single actions. but double barrel shotgun is fine to. so is this replacement of the double barreled shotgun then?