Console Doom Integration WADs

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Valken
Posts: 276
Joined: Mon Jun 08, 2015 7:32 am

Re: Console Doom Integration WADs

Post by Valken »

I was looking at this and the PSX Doom Conversion.

Seems Henry is correct that PSX MAP18 should be added E3M12 based on hybrid console and PC map order.

I have tried to manually add it but it also needed the decorate file to include the firesky graphics/textures. It actually showed up in the other PSX maps from a quick level load.

Also need to edit / rename SW2METAL from the PSX Mod as it conflicts with a default texture from wadsmooshed iwad.

But maybe better to review if an update from GEC's PSX mod might be better since the maps are supposedly more accurate?

viewtopic.php?f=19&t=62839

Seems there may still be some bugs from the original PSX mod and Consolidation Prize versions:

viewtopic.php?f=19&t=55298

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