The DECORATE-esque dissertation between the two of you was very interesting.

In this connection, if Ed the Bat determines that a few cuts have to be done on certain parts to improve performance, I'd say: go absolutely ahead
As for the classes cut, no problem anyway - the more you can keep, the better!

The only thing I'd still fell suggesting, would be to have the class selection screen skipped (with classes still switchable through the dedicated "Player Options" menu), and the player defaulting to AmazonV2. What do you think
I also have to correct myself on the 'Hydra' bug - ammo consumption does not really matter here.
What I actually experience with the weapon, is that after I fire a single shot, another left click does not trigger the pumping animation, but instead causes the weapon to fire again immediately. Could it be related to management of the 'Automatic Hydra rearming' part?
As for the multitude of TASA files I admit I ended going a bit overboard with that.

But it was fun experimenting with many 'styles' and wacky names, and combining them together. And I probably wouldn't have had Ed the Bat joining for the fixes otherwise!
As soon as I get back home today, I'll be happy to try your latest build!
