intended as simple placed map decorations in grassy areas; scale them somewhere between 0.6 and 0.8 and they should be rather lovely.
here's the code I use for animation:
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well as I say I'd tried the sw rabbit first last night but went for the classic bunnies instead so they fit in better...Ozymandias81 wrote:Damn, that was fast... Both looks good so, the more the merrier.
thanks...that was funCaligari87 wrote:Ooo! If they're the ones I'm thinking of, it's under daisy.wad in the random pwad dump I put on idgames forever ago.
Oh how odd. They were all working last night... I'll re link them... Seems they're only visible when I'm logged in...wildweasel wrote:I don't think you can [img]-tag forum attachments like that...
coming from you, sir, that's made my day...Amuscaria wrote:Sweet trees.
yes:gramps wrote:Hey, there's some nice stuff in here, fits right in with Doom art style.
Been looking at the vine patches (W106_1/W107_1) for a soft boundary in a forested area and thinking about having them do something interesting and non-tiling at the top, any ideas for that?