intended as simple placed map decorations in grassy areas; scale them somewhere between 0.6 and 0.8 and they should be rather lovely.
here's the code I use for animation:
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well as I say I'd tried the sw rabbit first last night but went for the classic bunnies instead so they fit in better...Ozymandias81 wrote:Damn, that was fast... Both looks good so, the more the merrier.
thanks...that was funCaligari87 wrote:Ooo! If they're the ones I'm thinking of, it's under daisy.wad in the random pwad dump I put on idgames forever ago.
Oh how odd. They were all working last night... I'll re link them... Seems they're only visible when I'm logged in... thanks for pointing this out. Lolwildweasel wrote:I don't think you can [img]-tag forum attachments like that...
coming from you, sir, that's made my day...Amuscaria wrote:Sweet trees.
yes:gramps wrote:Hey, there's some nice stuff in here, fits right in with Doom art style.
Been looking at the vine patches (W106_1/W107_1) for a soft boundary in a forested area and thinking about having them do something interesting and non-tiling at the top, any ideas for that?