[RESOURCE] zrrion's Bunch O' Stuff

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Blox
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by Blox »

ShadesMaster wrote:Aaargh everything's gone again!
This time it's majhost being down, and apparently this is rather normal from time to time for them.

And so you should have no worries, it's not another *POOF* episode.
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Captain J
 
 
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by Captain J »

let us relax til host is fine, and everything should be fine. well, also shivers said he is gonna release the better astrostein weaponry mod after it goes fine.

OMG OMG OMG CANNOT WAIT...excuse me.
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ShadesMaster
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by ShadesMaster »

Yeah, bc I have a DooM mod I've been working on in secret that is near completion, and one of the new weapons will be this nifty 'Nukage-Gun' that's like Unreal's biorifle, but I need the sprites. It would supplement smoother gun animations for the existing weapons, cacodemons who occasionally drop their eye as a healing powerup, and both the Hellish tech rifle and Cryobow being implemented!
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zrrion the insect
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by zrrion the insect »

Which sprite were you looking for?
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ShadesMaster
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by ShadesMaster »

None specifically, but rather any one I could recolour that looks like a passable 'nukageGun' - although I DO recall an orange cannon that was a cleaned-up model rip from another game, not sure if it was in this thread tho....
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zrrion the insect
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by zrrion the insect »

There's a zip of all the resources on the first post. It might have what you're looking for. If you knew specifically what you wanted I'd just post a sheet of that.
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ShadesMaster
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by ShadesMaster »

Will haveta be later, I'm only behind my windows phone atm bit the computer lol!
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StrangeEnigma
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by StrangeEnigma »

33 and 34 are from Red Faction I, I believe. The first one is the Grenade Launcher, the second is the Rail Driver.
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zrrion the insect
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by zrrion the insect »

Fixed, thank you.
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zrrion the insect
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by zrrion the insect »

So, that Doom/Doom 64 hybrid stuff I've made... I've got a MOD here that uses that stuff. Right here, actually. Everything should act the same as the things they're replacing. Depending on how well it works I may try to piece together a Doom/Doom 64 hybrid sound pack to go with this stuff.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by Captain J »

pretty nice sprite frames! but too bad chaingun and both shotguns didn't got any of custom sprites, also plasma rifle needs recoil animations either.
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zrrion the insect
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by zrrion the insect »

Image

Update to the shrinker. It's widescreen friendly, has a few frames of animation, a pickup sprite(not sure I'll keep it,) and has a few colour variations to boot.

EDIT: Green now included.
Last edited by zrrion the insect on Thu Oct 17, 2013 11:59 am, edited 1 time in total.
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Captain J
 
 
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by Captain J »

again, too bad it has no green colored, i know original doom palette can ruin green color so bad, well i'm not too bad about.

also without green but red, blue and yellow is something misses horribly, IMO.
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zrrion the insect
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by zrrion the insect »

I actually meant to make a green version, but forgot. whoops. I still have the source so it should be a snap to do. Stand by for green-ness.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Post by Captain J »

that should be good for all of us, glad to hear that.
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