CeeJay wrote:
Amateurish and cartoony, yes. Half the time I can't even tell what the hell things are supposed to resemble. Though I did personally find some of the sound effects amusing and the overall setting interesting. Bear in mind, this game is pretty old and back in those days games where not just made and sold by mega-big-gaming-corporations but also smaller companies, groups of friends with ambitions and lone people with ideas and some skills. Now, before you say that Doom/Doom 2 was made the same year and it had ten times better graphics don't forget that Doom was groundbreaking in its time and certainly ahead of its time.
You could argue that, thanks to indie gaming and smartphone stores, amateurs with ambitions have more power now than ever before. Even Doom mods can be used for that purpose.
I think that was a criticism the game got, having Wolf 3D graphics after Doom had already been released. Nowadays, it doesn't matter as much since retro is retro. I have to give it credit, though, they didn't just slap paint on Wolf 3D and call it a game (Super Noah's Ark 3D) but added new functionalities. For lacking a proper lighting system, they did a decent enough job faking it on the 7th level by replacing the wall textures and blackening the floor and ceiling and stair and elevator transports compensated for height disabilities.