Doom: The Golden Souls ["Even More Definitive Edition" OUT!]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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siealex
- Posts: 167
- Joined: Tue Mar 17, 2009 2:02 am
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
Unknown type 9800. What's this? ZDOOM 2.7.
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albiongeck
- Posts: 182
- Joined: Fri Mar 16, 2012 7:11 am
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
http://zdoom.org/wiki/Classes:PointLight Point light. GZDoom only I think?
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siealex
- Posts: 167
- Joined: Tue Mar 17, 2009 2:02 am
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
Level 01 - The Earth Base
Unable to open map 'LEVEL01'.
Unable to open map 'LEVEL01'.
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Ed the Bat
- Posts: 3060
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- Location: Maryland, US
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
http://forum.zdoom.org/viewtopic.php?f= ... 45#p662392siealex wrote:Level 01 - The Earth Base
Unable to open map 'LEVEL01'.
Related to this. In short, it only works in Zandronum for now, because the existing demo uses an antiquated command. Been hoping for ~7 months that Andy has updated it.
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Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
Don't worry, it'll get fixed in the newest version, i want to release it with atleast 3 new maps. It should also be overall easier because i've slowed down the rocketsEd the Bat wrote:http://forum.zdoom.org/viewtopic.php?f= ... 45#p662392siealex wrote:Level 01 - The Earth Base
Unable to open map 'LEVEL01'.
Related to this. In short, it only works in Zandronum for now, because the existing demo uses an antiquated command. Been hoping for ~7 months that Andy has updated it.
Since today i've added the fixed code to every map, i've also improved the first map of the game:

You can now stand on those fences where you get the first big coin, (don't worry, you can't skip any area of the map)
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Captain J
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- Posts: 16891
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- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
can't wait. and i'm really smells cacoward if you made a lotsa map for this mod.
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Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]


Area 1 Boss level!
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Captain J
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- Posts: 16891
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Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
holy croud, so what boss could be? baron like bosses maybe? for dreamy fantasy doom mod, i'm begging for mages or dragons. 
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Ctrl+Alt+Destroy
- Posts: 511
- Joined: Tue Feb 05, 2013 9:31 pm
- Location: In the unknown void of all-surpassing emptiness
Re: DooM : The Golden Souls [Beta 1.0][Back on Track!]
Oh yes, a boss-fight in a Mario-esque castle!
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Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls [Beta 1.0][New Video!]
Small Preview of the newest enemy and a bit of the boss level
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RiboNucleic Asshat
- Posts: 501
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- Graphics Processor: nVidia with Vulkan support
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Re: DooM : The Golden Souls [Beta 1.0][New Video!]
Sweet, it's that unfinished Vader sprite!
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Yutrzenika
- Posts: 112
- Joined: Thu Aug 15, 2013 8:45 pm
Re: DooM : The Golden Souls [Beta 1.0][New Video!]
So when can we expect an update to this? I'm eagerly awaiting the new version.
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Captain J
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- Posts: 16891
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Re: DooM : The Golden Souls [Beta 1.0][New Video!]
batandy is on other project about ghouls and escaping with full-gas truck.
http://forum.zdoom.org/viewtopic.php?f= ... 10#p707239
also it should be take a losta moment when that's done i guess.
http://forum.zdoom.org/viewtopic.php?f= ... 10#p707239
also it should be take a losta moment when that's done i guess.
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Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls [Beta 1.0][New Video!]
I'll complete my Ghoul wad really soon,and then start working on Golden Souls againCaptain J wrote:batandy is on other project about ghouls and escaping with full-gas truck.
http://forum.zdoom.org/viewtopic.php?f= ... 10#p707239
also it should be take a losta moment when that's done i guess.
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cortlong50
- Posts: 753
- Joined: Mon Jun 24, 2013 7:12 pm
- Location: UT-WA
Re: DooM : The Golden Souls [Beta 1.0][New Video!]
the painting idea. LOVE IT!!!!