I decided to repackage it as many people complained at the rubbishness of using file4shared as a host LOL!
no further updates or changes will be logged on this project from now on. - Latchford
so what the hell is this?
well, ever since I saw the lovely sprites for heretic weapons out there I knew I eventually had to make an enhancement mod for heretic's existing weapons.
I then came across the corvus_to_hexen.wad and loved the way it made heXen more appealing to us heretics, adding corvus to the realm of kronos!
I decided to change a few things and treated hexen as sequel to heretic in the truer sense. that is to say, what if corvus got banished to kronos after heretic and bypass the whole heretic2 storyline altogether.
I had never got all the way through hexen before as I got bored with the rpg style gameplay. however I was always a huge fan of heretic's fantasy doom gameplay and loved the weapon set within.
with this in mind, working on the original hexen_add_corvus.wad as a base, I imagined myself as making a sequel to heretic using hexen as a base, as such making a mission-pack for hexen that lets you add a forth class: corvus the elf!
I started by redesigning specific weapons in the heretic weapon set to better fit into the world and gameplay of hexen. each weapon taking a specific role and mana-type:
(inspired by heretic 2's staff)
It now swings to deliver two blows and altfire comes in the form of a left hand larrop, for a bit of visual randomness the altfire mode will sometimes happen when firing normally...
When powered it glows with a blue aura and has an attack very similar to that of the fighter's axe...
both unpowered It is capable of hurting invulnerable enemies...
sticking the staff under weaponslot 0 allows you to shotcut it to the 'Q' key and switch to it instantly during play, this I found somehow made the staff more accessable and I found myself using the staff more often than I ever did in heretic before...
this is your second starting weapon.
Not only a superior looking Elvenwand, but the primary attack, is an all new speedy projectile with a trail (ala heXen's saphire-wand) it has more power and of course has a powered version for the tome which fires a similar projectile but with a much beefier blast sprite and effect!
although relatively weak this weapon does not use any mana and also rips through several enemies at a time. making it an ideal alternative to the staff for longer range combat or squads of enemies.
Ultimate Ethereal Crossbow
Visually a sound mix of the Ethereal crossbow and the strife Crossbow, this new weapon is your blue mana weapon.
The projectiles are similar to the standard Ethereal crossbow blasts but are faster and bounce off of surfaces.
altfire comes in the form of a very fast and powerful single arrow that does very heavy damage and splash damage.
this new weapon is your green mana weapon.
it fires four projectiles per shot, two from either eye socket, for double the devastation!
Powered by a tome it shoots out two of the fire-rain projectiles
altfire launches two streams of mystic fire that tear across the ground*, ripping trough enemies as they go then exploding with great force when they reach a wall.
*be aware that airboune enemies are only effected by the spash damage from the final blast of the hellstaff floor-fire...
Ancient phoenix rod
your ultimate combo-mana weapon.
this advanced version of the phoenixrod you will have to find each segment of to use.
it has a long range flame attack when powered by the tome. The flame code is based off of the new wand projectiles but I added the slither movement from the serpentstaff to create an effect that was not only new and long-range but also reminiscent of the original flame effect from heretic's rod ...
You can also get tomes of power in this mod, they are randomised with both the crater of might and the porkilator...
now. this was fun and made hexen much more appealing to me but it got me missing these sexy new weapons when playing heretic so i figured I'd bugger about with that too and put some of this new stuff in there as well as some completely different things too LOL!
I added each of these new weapons and a few more. below is a list of the differences and the new weapons too:
Spoiler:Oh, and I guess this is worth mentioning...
so there you have it. enough chat
download this pack with both mods now and get smiting!
https://www.mediafire.com/?cpxpdtyx316b0dt - download for the pack of both mods
to run hexen mod add " -file Hexen_add_Corvus.wad -file osjc_zhex9.pk3" to the end of zdoom.exe in the target box of your shortcut
to run heretic mod add " -file nashgore.wad -file osjc_zher11.pk3" to the end of zdoom.exe in the target box of your shortcut
oh, also, as an added bonus, both mods have much nicer water and sludge effects based off of enjays converted shadow-warrior water texture and doom's waterfall texture...
Spoiler:planned 'to-do' list: