[WIP] West Side Story Monsters v12 (clean)
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Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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RV-007
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Re: [WIP] West Side Story Monsters v00
Added in some les elegant street vendors to replace Soulsphere, not much change, lol.
Last edited by RV-007 on Wed Aug 13, 2014 12:28 pm, edited 1 time in total.
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CaptainToenail
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Re: [WIP] West Side Story Monsters v00
You iz need more Ali G, ayyye.
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RV-007
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Re: [WIP] West Side Story Monsters v00
I know there's a culture out in the world, but I really believe that this west side story stuff stemmed from the over-hyped rap music from a certain used artist name. I don't want to starting dissing and stuff, but it's like it's all of a sudden that somehow we saw this as a big alert and go, "Oh wow wee! I never knew that! Wow (now smack my face)!"
No, this is like some kind of foreign Kool-Aid influence and I can't perceive this with a welcoming party. Hence this wad saying, "I have no part in this, so go elsewhere (oh yeah, I'm still gonna call the others on ya in case you bring my image down)."
All I trying to say is that I can't perceive the rap/hip-hop culture as a whole so I am limited to specific elements. The wad aims not to diss on the culture of rap/hip-hop (sorry about the letdown [techno/rave, I know you gangsta too, lol]), but it will include a full heapful of city hell (in terms of not 1 thug, but gangs shooting up each other for various reasons).
Oh yeah, I'm importing props right now so that will take a while even though it's nothing special. And I'll try to cut out that liberal studies stuff.
No, this is like some kind of foreign Kool-Aid influence and I can't perceive this with a welcoming party. Hence this wad saying, "I have no part in this, so go elsewhere (oh yeah, I'm still gonna call the others on ya in case you bring my image down)."
All I trying to say is that I can't perceive the rap/hip-hop culture as a whole so I am limited to specific elements. The wad aims not to diss on the culture of rap/hip-hop (sorry about the letdown [techno/rave, I know you gangsta too, lol]), but it will include a full heapful of city hell (in terms of not 1 thug, but gangs shooting up each other for various reasons).
Oh yeah, I'm importing props right now so that will take a while even though it's nothing special. And I'll try to cut out that liberal studies stuff.
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RV-007
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Re: [WIP] West Side Story Monsters v00
Okay, back to the thing. I have made an ACS version of Thing_Hate code design. So far, it's working normally (with 2 monster factions [zombieman vs shotgunguy vs doomplayer). I need to add another monster faction as to go beyond the hostile vs friendly side mentality.
I still have props to clear up too. After that, I be adding in the new monsters.
I still have props to clear up too. After that, I be adding in the new monsters.
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Ethril
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Re: [WIP] West Side Story Monsters v00
I am not entirely convinced that you are from this planet.
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RV-007
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Re: [WIP] West Side Story Monsters v00
Added prop actors lazily and might come back to it later. Dialogue mistakes corrected. Thing_Hate code fix for targeting player classes (but Thing_Hate against players overrides other Thing_Hate against monster tids unless custom player w/ tid is created). Thing_Hate between monsters is fairly easily due to implemented tid, but for players, there is no default tid so Thing_Hate against player classes is not automated from the start. This pause in Thing_Hate against player will make awkward moment of peace when rival gang factions are supposed to be @ each other's throat. Oh well, I can put up with it than a stupid no gang alert against player classes.
Upcoming stuff:
Upcoming stuff:
Spoiler:
Last edited by RV-007 on Wed Aug 13, 2014 12:57 pm, edited 1 time in total.
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leileilol
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Re: [WIP] West Side Story Monsters v00
indeed. "West Side Story" is not something I would associate with the actual West/East coast rap rivalry of the '90s and also implies rap was only about gang violence.Ethril wrote:I am not entirely convinced that you are from this planet.
and this really feels like a 'wow i just played gtasa/watched gang related/ncis los angeles now i'll make a very urban wad to up my iStreetCred!!! how come no one's done this idea before!'. It's like making a wad called "The Sound of Music" featuring Nickelback or "Brutal Los Angeles" with Will Smith. If you don't do the research with the subject matter (like your wads featuring women), don't even bother.
Spoiler:
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RV-007
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- Location: Dying w/ civilization or living after it
Re: [WIP] West Side Story Monsters v03
Lol, my bad. Do I love to take things out of context, lol. I don't want to put that "interstate" pride thing going on and focus more of gang violence (yeah,
). I'll check out that ghetto doom 2 when I can. Thug life, where we can get along peacefully!) 
I believe ghetto blaster was actually a rick roll weapons mod *claps hand* lol.
Now I got to sit a minute and work on 2 projects one @ a time before I lose my spriting edge.
Action Doom 2: Urban Brawl's Tina will just have to do, even if she only got one piece of clothing variety.
v01+: Freeze! L.A.P.D.!
-LAPD_Cop is here (he only got a pistol though)!
-Elegant south side street vendor (Tina_Turner) done!
-AK-47_Thug WIP!
-No such thing as custom BloodDecal!
-Rioter_Generator here!
v02+: Thug Life!
-AK-47 completed!
-AK-47_Thug vocals now w/ no music blends (audio clips from Boys in Da Hood movie)! Crispier!
-Fixed the multiple Thing_Hate again to better behavior.
-Elegant street vendors now normal monster in telefragging and being telefragged.
v03+: SWAT Raids and a new/old vendor in town!
-Auto_Rifle_Unit is here to assist L.A.P.D.!
-Larissa to become the elegant south side street vendor (no more Tina_Tuner [kept in file though {yes, I shall now declare this topic NFSW}]).
-Considering to add in the other two vendors from a game, but I do not believe they really deem fit in the west side story (there is many point-of-views, but I don't have the resources to complete it).
I believe ghetto blaster was actually a rick roll weapons mod *claps hand* lol.
Now I got to sit a minute and work on 2 projects one @ a time before I lose my spriting edge.
Action Doom 2: Urban Brawl's Tina will just have to do, even if she only got one piece of clothing variety.
v01+: Freeze! L.A.P.D.!
-LAPD_Cop is here (he only got a pistol though)!
-Elegant south side street vendor (Tina_Turner) done!
-AK-47_Thug WIP!
-No such thing as custom BloodDecal!
-Rioter_Generator here!
v02+: Thug Life!
-AK-47 completed!
-AK-47_Thug vocals now w/ no music blends (audio clips from Boys in Da Hood movie)! Crispier!
-Fixed the multiple Thing_Hate again to better behavior.
-Elegant street vendors now normal monster in telefragging and being telefragged.
v03+: SWAT Raids and a new/old vendor in town!
-Auto_Rifle_Unit is here to assist L.A.P.D.!
-Larissa to become the elegant south side street vendor (no more Tina_Tuner [kept in file though {yes, I shall now declare this topic NFSW}]).
-Considering to add in the other two vendors from a game, but I do not believe they really deem fit in the west side story (there is many point-of-views, but I don't have the resources to complete it).
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RV-007
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Re: [WIP/NSFW] West Side Story Monsters v04
v04+: The Real Multiple Hate Behavior Draft
-After some frustration of singular fixation, I finally worked around with the switch @ the easiest way possible (there might be some stop movement for monsters [it's a minor setback that might add in to some 'realism' {they sometimes rest, hopefully in temporary state}]).
EDIT (28/09/2014): Thing_Hate Error Condition
-Okay, after some tests, I believe that the if, else if, and else condition statements are somewhat responsible in inhibiting simultaneous Thing_Hate between @ least 3 monster factions. I need a code revamp if I want to get this thing going. Part of the problem is that Thing_Hate has one target pointer, therefore, hating only 1 TID @ a time. It' was worth a try. Perhaps I could make the law faction become friendly monsters, but that's no use if I want gang factions to also look out for them.
If I collected enough resources for the gang factions, I can forgo the law faction altogether and leave it like that. Otherwise, I be a bit short on the creative dept. and just have to RandomSpawner between the two football gang factions. Wish that I can squeeze in more cars
. Yes, the new upload now contains only 2 gang factions. There be 3 dudes in each gang, some cars, and the rest are civilians who got caught up in the chaos. Oh, and I almost forgot, I decided to be more lenient in adding some modern sci-fi stuff as the gang fights spills onto UAC facilities (that means mecha, robots, and military craft units to be added in).
Dumped in MADD, UAC_Tank, and Robot_Walker. Intermission cast finally casted. There will be vehicles later on.
-After some frustration of singular fixation, I finally worked around with the switch @ the easiest way possible (there might be some stop movement for monsters [it's a minor setback that might add in to some 'realism' {they sometimes rest, hopefully in temporary state}]).
EDIT (28/09/2014): Thing_Hate Error Condition
-Okay, after some tests, I believe that the if, else if, and else condition statements are somewhat responsible in inhibiting simultaneous Thing_Hate between @ least 3 monster factions. I need a code revamp if I want to get this thing going. Part of the problem is that Thing_Hate has one target pointer, therefore, hating only 1 TID @ a time. It' was worth a try. Perhaps I could make the law faction become friendly monsters, but that's no use if I want gang factions to also look out for them.
If I collected enough resources for the gang factions, I can forgo the law faction altogether and leave it like that. Otherwise, I be a bit short on the creative dept. and just have to RandomSpawner between the two football gang factions. Wish that I can squeeze in more cars
Dumped in MADD, UAC_Tank, and Robot_Walker. Intermission cast finally casted. There will be vehicles later on.
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RV-007
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Re: [WIP/NSFW] West Side Story Monsters v05
v05+: Muscle Thug is here!
-Yeah, a big buff guy from da hood, is here!
-Up next, ninja thug.
-Yeah, a big buff guy from da hood, is here!
-Up next, ninja thug.
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grouchbag
- Posts: 579
- Joined: Thu Dec 06, 2012 1:48 am
Re: [WIP/NSFW] West Side Story Monsters v05
Not trying to put you down, but I didn't like west side story. But good luck anyway.
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RV-007
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Re: [WIP/NSFW] West Side Story Monsters v05
Np, I did failed to get enough gangsta resources in the 1st place.
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RV-007
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Re: [WIP/NSFW] West Side Story Monsters v06
v06+: Excuses!
-A more fair quantifiable distribution of vendors is implemented.
-*snores*
-A more fair quantifiable distribution of vendors is implemented.
-*snores*
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RV-007
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Re: [WIP/NSFW] West Side Story Monsters v07
v07+: Ninja Thuggg!!! WIP
-Ninja_Thug is here, + now with weak fast ninja stars (he's 1 fast dodgy bitch 2 [no screenshots preview cuz that's racist! lol]).
-Lo_Wang is next, he's basically the Ninja_Thug, but can't climb, +NODROPOFF, +JUMPDOWN, + 1 inaccurate ass uzi (will dodge likelyness in See, Pain, and Missile state).
-Steppenwolf's "Born To Be Wild" song to crop up 2. BORN 2 B WILD LO!!!
-Ninja_Thug is here, + now with weak fast ninja stars (he's 1 fast dodgy bitch 2 [no screenshots preview cuz that's racist! lol]).
-Lo_Wang is next, he's basically the Ninja_Thug, but can't climb, +NODROPOFF, +JUMPDOWN, + 1 inaccurate ass uzi (will dodge likelyness in See, Pain, and Missile state).
-Steppenwolf's "Born To Be Wild" song to crop up 2. BORN 2 B WILD LO!!!
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RV-007
- Posts: 1501
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Re: [WIP/NSFW] West Side Story Monsters v08
v08+: Lo_Wang, Uzi Fu Master
-Ninja_Thug is completed, prepare to be defeated.
-Lo_Wang is now here, so beware!
-Was joking about Steppenwolf's "Born To Be Wild"
-Time for some skins!
-Gangsta Grosse, cars, flying things next (then I be finished w/ the project [I really need to get my other projects going!]).
-Ninja_Thug is completed, prepare to be defeated.
-Lo_Wang is now here, so beware!
-Was joking about Steppenwolf's "Born To Be Wild"
-Time for some skins!
-Gangsta Grosse, cars, flying things next (then I be finished w/ the project [I really need to get my other projects going!]).