Mortila (HEXEN MOD) [BETA 2.66 RELEASED]

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Ed the Bat
Posts: 3060
Joined: Thu May 03, 2012 1:18 pm
Graphics Processor: nVidia with Vulkan support
Location: Maryland, US

Re: Mortila.wad

Post by Ed the Bat »

When work continues on this, may I request that playerclass declarations be updated to MAPINFO only (as in, delete KEYCONF), to make this compatible with external mods?
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

Ed the Bat wrote:When work continues on this, may I request that playerclass declarations be updated to MAPINFO only (as in, delete KEYCONF), to make this compatible with external mods?
Done ;)
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Ed the Bat
Posts: 3060
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Graphics Processor: nVidia with Vulkan support
Location: Maryland, US

Re: Mortila.wad

Post by Ed the Bat »

Splendid! Thanks very much, and I look forward to more from this project in the future. :D

Also, I had a question on a couple of the resources... namely, some of the female voice clips (such as the pain sounds for a sorceress). Do you remember the exact source on these? I have some of the same sounds in my library but never found the original source.
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StrikerMan780
Posts: 486
Joined: Tue Nov 29, 2005 2:15 pm
Graphics Processor: nVidia with Vulkan support

Re: Mortila.wad

Post by StrikerMan780 »

I can't look at those weapons without thinking of Voldo from Soul Calibur. (Not that it's a bad thing, however. :P)
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

Ed the Bat wrote:Splendid! Thanks very much, and I look forward to more from this project in the future. :D

Also, I had a question on a couple of the resources... namely, some of the female voice clips (such as the pain sounds for a sorceress). Do you remember the exact source on these? I have some of the same sounds in my library but never found the original source.
hmm not sure, some are from diablo, other from quake.
if you talk about the sound she said "time to die" "do you fear me" im pretty sure its from diablo 2 and the pain sound of she is from diablo 1 succubes deathsound.
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Ed the Bat
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Re: Mortila.wad

Post by Ed the Bat »

I'll look into those. Thanks again!
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

StrikerMan780 wrote:I can't look at those weapons without thinking of Voldo from Soul Calibur. (Not that it's a bad thing, however. :P)
never play soul calibur, but you right its pretty similar :3
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

Ed the Bat wrote:I'll look into those. Thanks again!
no problemo, i hope it will help you ;)
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

Assassin portrait:
comments please :)
Image
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everamzah
Posts: 149
Joined: Tue Aug 20, 2013 10:17 am
Location: Augusta, ME.

Re: Mortila.wad

Post by everamzah »

She looks sad.
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

everamzah wrote:She looks sad.
and now !?

Image
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XCVG
Posts: 561
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Re: Mortila.wad

Post by XCVG »

Now she looks psychotic.
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Nash
 
 
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Location: Kuala Lumpur, Malaysia

Re: Mortila.wad

Post by Nash »

Why is she wearing nothing but sleeping wear? :D
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Zenon
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Joined: Thu Apr 20, 2006 6:05 pm
Graphics Processor: nVidia with Vulkan support
Location: New Zealand

Re: Mortila.wad

Post by Zenon »

Its a bit ludicrous to individually add all the wads for Mortila just to play it..

I tried turning the .rar into a pk3 and the mod wouldnt run.
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BigProjectAlone
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Re: Mortila.wad

Post by BigProjectAlone »

Cyberdemon2006 wrote:Its a bit ludicrous to individually add all the wads for Mortila just to play it..

I tried turning the .rar into a pk3 and the mod wouldnt run.
there is existing programes to fix that problem, you can use this.
http://zdoom.org/wiki/ZDL

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