Mortila (HEXEN MOD) [BETA 2.66 RELEASED]

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XCVG
Posts: 561
Joined: Fri Aug 09, 2013 12:13 pm

Re: Mortila.wad

Post by XCVG »

I'm starting to think there's something seriously wrong with your computer.
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BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

XCVG wrote:I'm starting to think there's something seriously wrong with your computer.
don't worry about it anymore, it's ok now.
And all mortila's files are safe in a flashdrive ;)
After every single day of work now what i do is i put the new files into the flashdrive, so if something goes wrong again with my pc.. everything about Mortila would be safe.
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BigProjectAlone
Posts: 780
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Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

taking a break. back sometime!

reasons:
my head need to relax
0%inspiration left, need to recover
personal life things.
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BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

hey hello people! sorry i'm not really back on work for now.
but for those of you that want to try something about mortila, i'm uploading the unfinished files.
it's not that much but ..

why i'm not working on it?
my life have totally changed since this 6 past months.
since then i have no time for working seriously.
i'm sorry for those of you that wanted a Demo.

when i have some time i will work on this, and release a real demo.
take a look at the first post the link to the files will be there soon.
i will also wrote a map list for you because its a litle bit weird.

thank you for all the suports! and dont think that the wad is abandoned because it is NOT.
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XCVG
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Joined: Fri Aug 09, 2013 12:13 pm

Re: Mortila.wad

Post by XCVG »

Is the development release supposed to be loaded on its own or over a specific IWAD?
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BigProjectAlone
Posts: 780
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Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

XCVG wrote:Is the development release supposed to be loaded on its own or over a specific IWAD?
play that with hexen :)
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BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

map completion list updated :

MAP01 ---- 95%
MAP02 ---- 90%
MAP03 ---- 85%
MAP04 ---- 25%
MAP05 ---- 90%
MAP06 ---- 90%
MAP07 ---- 98%
MAP08 ---- 80%
MAP09 ---- 100%
MAP10 ---- 90%
MAP11 ---- 50%
MAP12 ---- 30%
MAP13 ---- 50%
MAP14 ---- 40%
MAP15 ---- 70%
MAP16 ---- 60%
MAP17 ---- 50%
MAP18 ---- 10%
MAP19 ---- 15%
MAP20 ---- 90%
MAP21 ---- 80%
MAP22 ---- 70%
MAP23 ---- 40%
MAP24 ---- 10%
MAP25 ---- 20%
MAP31 ---- 10%
MAP32 ---- 14%
MAP33 ---- 30%
MAP35 ---- 80%
MAP36 ---- 85%
MAP37 ---- 20%
MAP39 ---- 100%
MAP40 ---- 10%
MAP41 ---- 80%
MAP42 ---- 80%
MAP43 ---- 80%
MAP44 ---- 60%
MAP45 ---- 20%
DREAM01 ---- 0% = have to be redone
DREAM02 ---- 0% = have to be redone
NEXUS ---- 100%
TITLEMAP --- 100%

i've made a bunch of new stuff too.
and i've done works on all songs so now they are pretty much better quality.
here is some previews for you !.

ImageImageImageImageImageImageImage
Last edited by BigProjectAlone on Sat Jul 12, 2014 5:32 pm, edited 3 times in total.
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rsl
Posts: 286
Joined: Sat Dec 04, 2010 4:28 am
Location: Meet me. On Instafsck!

Re: Mortila.wad

Post by rsl »

Wow! You managed to create what seems like a pretty fascinating set of environments...
I cannot miss this one once it's finished! :D
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BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

to finish ONE temple in the game it took me more than 40minutes, that give you an idea how long the game will be when it will be finished ..
samtam90
Posts: 33
Joined: Fri Sep 01, 2006 9:12 am
Location: Italy

Re: Mortila.wad

Post by samtam90 »

:slow clap:

Nice to see it hasn't been abandoned :)
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BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

UPDATED:

MAP01 ---- 99%
MAP02 ---- 99%
MAP03 ---- 99%
MAP04 ---- 25%
MAP05 ---- 90%
MAP06 ---- 90%
MAP07 ---- 99%
MAP08 ---- 80%
MAP09 ---- 100%
MAP10 ---- 90%
MAP11 ---- 50%
MAP12 ---- 40%
MAP13 ---- 50%
MAP14 ---- 90%
MAP15 ---- 70%
MAP16 ---- 70%
MAP17 ---- 60%
MAP18 ---- 10%
MAP19 ---- 15%
MAP20 ---- 90%
MAP21 ---- 80%
MAP22 ---- 70%
MAP23 ---- 60%
MAP24 ---- 30%
MAP25 ---- 20%
MAP26 ---- 70%
MAP31 ---- 13%
MAP32 ---- 14%
MAP33 ---- 90%
MAP34 ---- 40%
MAP35 ---- 99%
MAP36 ---- 99%
MAP37 ---- 30%
MAP38 ---- 06%
MAP39 ---- 90%
MAP40 ---- 10%
MAP41 ---- 80%
MAP42 ---- 80%
MAP43 ---- 80%
MAP44 ---- 60%
MAP45 ---- 60%
MAP46 ---- 90%
MAP49 ---- 90%
DREAM01 ---- 100%
DREAM02 ---- 0% = have to be redone
NEXUS ---- 100%
TITLEMAP --- 100%

Pictures:
Spoiler:
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lolwut?
Posts: 143
Joined: Sun Mar 14, 2010 3:41 am

Re: Mortila.wad

Post by lolwut? »

The environments look absolutely beautiful and really varied, I'm really excited for this one!
Ribo Zurai
Posts: 873
Joined: Fri Jul 03, 2009 1:47 pm

Re: Mortila.wad

Post by Ribo Zurai »

These look fantastic! But can you upload the file somewhere else? It seems that Speedyshare wants me to buy a premium account to download it.
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Darsycho
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Re: Mortila.wad

Post by Darsycho »

Last edited by Darsycho on Fri Jun 02, 2017 1:27 am, edited 1 time in total.
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BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: Mortila.wad

Post by BigProjectAlone »

thank you Lolwut? And Ribo zurai for your comments! i really apreciate :) !!

and thank you Darsycho for the link ;)

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