Supplice - Out now on Steam!
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 141
- Joined: Wed Mar 09, 2011 3:44 pm
Re: [WIP] Supplice
Quick question for you guys: Will this have the generic item pickup sound (like Doom and Doom's bloops) when vacuuming up the goodies or will every item/weapon type have its own unique sound?
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Supplice
Taken from the 1st post. So yeah, i have full of high hopes for brand new custom sfx of this mod!Mechadon wrote:[*]Many sound effects will be replaced. Exceptions to this are the stock vanilla Doom monsters, they will mostly likely be retaining their original sounds.
-
- Posts: 470
- Joined: Thu May 03, 2007 3:13 am
Re: [WIP] Supplice
This sorta came up in the DW thread, but the information in the OP is slightly out of date right now. I just haven't had a chance to properly update it
Bouncy has done some sfx work for us so far. I'm hoping that he will be able to create an entirely new soundscape for the project.
Bouncy has done some sfx work for us so far. I'm hoping that he will be able to create an entirely new soundscape for the project.
-
- Posts: 471
- Joined: Sun Jan 08, 2006 2:47 pm
- Location: San Escobar
Re: [WIP] Supplice
New video clip of Plasma Blaster, showing off both regular and alternate fire!
(Video Clip 720p)
If you want to help this project, please ReTweet:
https://twitter.com/CagesCorner/status/ ... 8914967552
Thank you!
(Video Clip 720p)
If you want to help this project, please ReTweet:
https://twitter.com/CagesCorner/status/ ... 8914967552
Thank you!
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Supplice
Looks literally cool! And that Alt-Fire looks absolutely powerful also helpful. That blue color is sucha nice choice.
-
- Posts: 471
- Joined: Sun Jan 08, 2006 2:47 pm
- Location: San Escobar
Re: [WIP] Supplice
Video clip of the minigun is up! Alt-fire is still wip, but I'm sure it will be very useful in-game as well as surprising!
(Video Clip 720p)
If you want to help this project, please ReTweet:
https://twitter.com/CagesCorner/status/ ... 1989794816
Thank you!
(Video Clip 720p)
If you want to help this project, please ReTweet:
https://twitter.com/CagesCorner/status/ ... 1989794816
Thank you!
-
- Posts: 412
- Joined: Fri Nov 25, 2016 7:17 am
- Location: some northern german shithole
Re: [WIP] Supplice
the sprite work is really good
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [WIP] Supplice
Sweet ass badass chaingun you got there!
-
- Spotlight Team
- Posts: 1375
- Joined: Fri May 02, 2008 12:29 pm
- Location: Germany
Re: [WIP] Supplice
It looks like our beloved Doom did it with Ion Maiden. I cannot emphasize enough how much I like this style.
-
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
Re: [WIP] Supplice
Lovely progress here!
The Chaingun looks like it's gonna behave similarly to the one in Quake II and DOOM.
The sprite work here is just... so awesome. One of a kind!
And the maps are greatly detailed! But what's strange is that the architecture for a lot of these maps either remind me of places I've been or of places I've imagined...
The Chaingun looks like it's gonna behave similarly to the one in Quake II and DOOM.
The sprite work here is just... so awesome. One of a kind!
And the maps are greatly detailed! But what's strange is that the architecture for a lot of these maps either remind me of places I've been or of places I've imagined...
-
- Posts: 223
- Joined: Wed Dec 17, 2008 7:30 am
- Location: At the End Mills, within the Black Star
Re: [WIP] Supplice
This looks really exciting.
-
- Posts: 13549
- Joined: Wed Jul 16, 2003 3:52 am
Re: [WIP] Supplice
Cage, you are so fucking talented, this is impressive stuff!
-
- Posts: 471
- Joined: Sun Jan 08, 2006 2:47 pm
- Location: San Escobar
-
- Posts: 1041
- Joined: Sat Jun 07, 2008 5:58 am
- Location: Industrial District
Re: [WIP] Supplice
Looks sensational
-
- Posts: 2816
- Joined: Thu Jun 04, 2015 9:07 pm
- Preferred Pronouns: He/Him
- Location: Killing spiders.
Re: [WIP] Supplice
Holy... it looks like a Browning M2 that fires Shotgun Shells. I can't really wait more for this game. Things are beyond my expectations.