[DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Ghostbreed »

Man, this becomes impossible to play on later levels with Brutal Doom :o
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Ghostbreed »

Sorry for the necro, but look what I found on MAP04 :D
Spoiler:
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by cortlong50 »

this looks so god damn bad ass.

ill download and leave a review, glad you kept coming back to this over the years, it looks like a real treat.
niculinux
Posts: 138
Joined: Sun Jul 08, 2012 11:52 am
Location: Italy

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by niculinux »

fine!!

Are some weapon mods adviced to play this megawad or otherwise would it break gameplay?
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Ghostbreed »

Ive played it with both Brutal Doom and Accessories to Murder (not at the same time ofc) and it worked just fine.
I would prefer the latter though because it becomes extremely difficult in later levels, so you can imagine it with Brutal Doom...
niculinux
Posts: 138
Joined: Sun Jul 08, 2012 11:52 am
Location: Italy

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by niculinux »

Ghostbreed wrote:Ive played it with both Brutal Doom and Accessories to Murder (not at the same time ofc) and it worked just fine.
I would prefer the latter though because it becomes extremely difficult in later levels, so you can imagine it with Brutal Doom...
Thanks!

In the end, please may someone leak a little "clue" to finish first map? Seems I got stuck and there's nowhere to go.. :shock: :oops: :cry:
User avatar
Ghostbreed
Posts: 1114
Joined: Wed Mar 24, 2010 6:19 am

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Ghostbreed »

Some levels are complete mazes :p Don't worry, you'll find your way
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by cortlong50 »

niculinux wrote:
Ghostbreed wrote:Ive played it with both Brutal Doom and Accessories to Murder (not at the same time ofc) and it worked just fine.
I would prefer the latter though because it becomes extremely difficult in later levels, so you can imagine it with Brutal Doom...
Thanks!

In the end, please may someone leak a little "clue" to finish first map? Seems I got stuck and there's nowhere to go.. :shock: :oops: :cry:

hahaha i know how you feel, just keep playing, youll get it.
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by cortlong50 »

dude, i finally got to give this thing a real thorough playthrough and your first few levels you can tell are from a while back, but the later levels are absolutely insane. some of the most inventive stuff ive ever seen in a wad...ever. by the time i was done (after being really mad at how hard some of em got haha) this thing is fuckin insane. i love it. absolutely love it.
Alexis06
Posts: 14
Joined: Sat Sep 14, 2013 3:01 am

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Alexis06 »

Real masterpiece. Thanks you very much for your work.

i'm playing it with Brutal Doom V19 or with Beautiful Doom 5.3 (yes, i like it too) and it works fine.
User avatar
-Ghost-
Posts: 1742
Joined: Wed Sep 08, 2010 4:58 pm

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by -Ghost- »

I wish he'd go over the earlier levels a bit more. The later levels are a lot better, but some of the first few levels are basically hallways and box rooms.
User avatar
Jeimuzu73
Posts: 1657
Joined: Sun Jul 03, 2011 8:44 pm
Location: Dropping today in Station Square.

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Jeimuzu73 »

14 years in the making, from the drawing board to this, eh? Sounds like a helluva effort.
User avatar
DOOMERO-21
Posts: 1423
Joined: Wed Jan 02, 2008 10:02 pm
Location: Chile

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by DOOMERO-21 »

i will play this!
Endless123
Posts: 1560
Joined: Wed Aug 28, 2013 1:36 pm

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Endless123 »

Great mod man, really fun to play :D

I'm at the beginning of Chapter 2 and so far i'm really enjoying it :) The maps are really well designed !

Keep it up my friend, this one has its place in my top 5 best Doom mod :D

EDIT : I'm at Chapter 3 now and the first level of the chapter(the space station) seems to be bugged because it's lagging like hell at a point it's unplayable. I had to use the "noclip" and the "kill monsters" cheats to find the exit and it took me almost 10 mins to do so. However once passed this level all the other levels after that one run flawlessly.
Kumasan
Posts: 1
Joined: Fri Apr 14, 2017 9:48 am

Re: [DOWNLOAD NOW!] DTS-T - a megawad for ZDoom and GZDoom

Post by Kumasan »

I totally love this megawad but I have an annoying bug.
I play it with brutal doom (20b) and I'm stuck in the Vivarium level.
Two ennemies are left, but I can't find them. It's the last "flame demon" and one of the ennemies he must have resurrected.
I litterally visited all the rooms, but there is nobody to be found... :(

Return to “Levels”