New editing reference (well, sort of)

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Cyb
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Joined: Tue Jul 15, 2003 5:12 pm

Post by Cyb »

excellent stuff, if you need any help (since this could get tedious I'm sure) you know where to find me ;)
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cccp_leha
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Post by cccp_leha »

YESSSSSSS!!!
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Kappes Buur
 
 
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Post by Kappes Buur »

Enjay wrote:... I dislike:

The parameters being listed vertically

Code: Select all

ACS_Execute (
  script,    // script to execute
  map,       // map containing the script
  s_arg1,    // first argument passed to the script
  s_arg2,    // second argument passed to the script
  s_arg3     // third argument passed to the script
);
I concur, but why not do both?

Code: Select all

ACS_Execute ( script, map, s_arg1, s_arg2, s_arg3);

// script    script to execute 
// map       map containing the script 
// s_arg1    first argument passed to the script 
// s_arg2    second argument passed to the script 
// s_arg3    third argument passed to the script 
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Hirogen2
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Post by Hirogen2 »

Hm, maybe you should include the ZDoom-Brown style (the one which was on zdoom.notgod.com for a while and which is still in ref1 afaik)
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HotWax
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Post by HotWax »

Kappes Buur wrote:
Enjay wrote:... I dislike:

The parameters being listed vertically

Code: Select all

ACS_Execute (
  script,    // script to execute
  map,       // map containing the script
  s_arg1,    // first argument passed to the script
  s_arg2,    // second argument passed to the script
  s_arg3     // third argument passed to the script
);
I concur, but why not do both?
Already fixed.
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Tormentor667
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Post by Tormentor667 »

I would like to see a lot of tutorial example screenshots and links to tutorial map :)

BTW, when is it going to be finished?
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Hirogen2
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Post by Hirogen2 »

The rest of old ref should be added to ref2.
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randi
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Post by randi »

I'm glad I found the first page of this topic again (using Google of all things!). Most of HotWax's points have now been rectified, aside from the lack of examples for the Light specials. I also uploaded pages for Transfer_Heights, Transfer_FloorLight, and Transfer_CeilingLight.

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