Beyond Reality! v1.7 YEH

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Darsycho
Posts: 843
Joined: Sat Jul 05, 2008 1:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Linux Mint 21.3 Cinnamon, Windows 11
Graphics Processor: nVidia with Vulkan support

Re: Beyond Reality! v1.5 out -- And BR2 new demo!

Post by Darsycho »

Captain Ventris wrote:Okay, actually super impressed with the legless, cannonless floaty manc. That's awesome!
FYI, Vader did the decybered mancubus, I just did some tweaks to it. He only did front sprites though, so he'll always face you right now.
I meant to make this reply a few days ago, but sudden stomach flu happened.
AlphaSoraKun
Posts: 409
Joined: Fri Feb 10, 2017 2:17 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia (Modern GZDoom)

Re: Beyond Reality! v1.7 YEH

Post by AlphaSoraKun »

This is brilliant, Darsycho, I've seen a friend cover this on his channel. (Not one of my friends, one of yours)

And I think this is the funniest mod ever. Easily capable of getting an 11/11 from me.

Apologies if this was unpleasant.

UPDATE: Let me name pros and cons.

Pros are: The maps look impressive and are chock full of amazing detail, I especially enjoy a fast firing pistol and the sound effects, and some of the coding

My only con is minor: But the difficulty could be handled.
User avatar
elCreyo
Posts: 80
Joined: Sat Jul 07, 2018 1:10 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Debian 12/Windows 10

Re: Beyond Reality! v1.7 YEH

Post by elCreyo »

I'll take "Plasma Elemental" over Pain Elemental any day. Having lots of fun with it so far.
Last edited by elCreyo on Sun Oct 14, 2018 8:31 pm, edited 1 time in total.
User avatar
MaxRideWizardLord
Posts: 345
Joined: Tue Jan 26, 2016 8:05 pm

Re: Beyond Reality! v1.7 YEH

Post by MaxRideWizardLord »

all this need is a weapon mod of similar insanity.
User avatar
Mere_Duke
Posts: 215
Joined: Sun Aug 28, 2016 3:35 pm
Location: Russia

Re: Beyond Reality! v1.7 YEH

Post by Mere_Duke »

In "Sprites" folder there are 2 lumps: PYXPO0 and PYXPO0 (duplicate names). The latter I believe should be "PYXPP0".

Return to “TCs, Full Games, and Other Projects”