[Release]Wolfenstein 3D Bosses rotations.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 758
- Joined: Wed Jan 31, 2007 11:34 am
- Location: The Netherlands
Re: [Release]Wolfenstein 3D Bosses rotations.
Yeah, it will be a slow proces, i realise that.
Trying to complete the UberMutant sprites before 2021.
Once the UBER 'E' sequence is done, the rest 'F','G', and 'H' will become easier to make.
Just keep in mind, that some UBER sprites needs to be worked alittle more.
I redone the left-upper arm of UBER E2, And i have to change the head positon of all Left and Right position. As of now the head looks more 'backholding'.
Finished UBER E3....
I know it goes slow.... wish it too that it would go faster..
Trying to complete the UberMutant sprites before 2021.
Once the UBER 'E' sequence is done, the rest 'F','G', and 'H' will become easier to make.
Just keep in mind, that some UBER sprites needs to be worked alittle more.
I redone the left-upper arm of UBER E2, And i have to change the head positon of all Left and Right position. As of now the head looks more 'backholding'.
Finished UBER E3....
I know it goes slow.... wish it too that it would go faster..
-
- Posts: 401
- Joined: Tue Oct 03, 2006 12:21 am
- Location: Israel
Re: [Release]Wolfenstein 3D Bosses rotations.
Nice work, pal, on the Uber rotations
-
- Posts: 145
- Joined: Sat Mar 14, 2020 8:37 am
- Preferred Pronouns: He/Him
- Location: Some base on some planet
Re: [Release]Wolfenstein 3D Bosses rotations.
How's progress going?
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [Release]Wolfenstein 3D Bosses rotations.
Wait for the news, i guess!
-
- Posts: 145
- Joined: Sat Mar 14, 2020 8:37 am
- Preferred Pronouns: He/Him
- Location: Some base on some planet
Re: [Release]Wolfenstein 3D Bosses rotations.
Here's BJ in the lost episodes
You do not have the required permissions to view the files attached to this post.
-
- Posts: 145
- Joined: Sat Mar 14, 2020 8:37 am
- Preferred Pronouns: He/Him
- Location: Some base on some planet
Re: [Release]Wolfenstein 3D Bosses rotations.
(update)
You do not have the required permissions to view the files attached to this post.
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [Release]Wolfenstein 3D Bosses rotations.
You can edit your post, actually. Also i think BJ looks rather thin than muscular. Could've been nice if he had Dark SS' body as a base.
-
- Posts: 758
- Joined: Wed Jan 31, 2007 11:34 am
- Location: The Netherlands
Re: [Release]Wolfenstein 3D Bosses rotations.
You do not have the required permissions to view the files attached to this post.
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [Release]Wolfenstein 3D Bosses rotations.
Welcome back! Now we have a lot of flags. We are the World('cept Nazis of course)-
-
- Posts: 758
- Joined: Wed Jan 31, 2007 11:34 am
- Location: The Netherlands
Re: [Release]Wolfenstein 3D Bosses rotations.
I never left, its just everything is delayed since all the political madness everywhere have started.Captain J wrote:Welcome back! Now we have a lot of flags. We are the World('cept Nazis of course)-
And i needed some allied flags decoration for my own Wolfenstein3D Invasion project.
Yes, the Bosses are going slow..... im sorry. After a week of 5, my vacation starts.. maybe i can work on the Uber Mutant again, and finish him...
-
- Posts: 248
- Joined: Sat Jun 22, 2019 9:12 am
- Graphics Processor: Intel (Modern GZDoom)
- Location: Gone.
Re: [Release]Wolfenstein 3D Bosses rotations.
So are these free to use or? just curious
-
- Posts: 758
- Joined: Wed Jan 31, 2007 11:34 am
- Location: The Netherlands
Re: [Release]Wolfenstein 3D Bosses rotations.
I would appreciate to credit the rightful....but yeah, everything i upload to the internet, is for free to use.Craneo wrote:So are these free to use or? just curious
I certainly dont want money for it
-
- Posts: 758
- Joined: Wed Jan 31, 2007 11:34 am
- Location: The Netherlands
Re: [Release]Wolfenstein 3D Bosses rotations.
Darn...this set took way too long..... those arms...the positions... so difficult.
Not to mention the Angel of Death....
Im soo sorry this boss takes soooow long....
But with a little more patience...and a couple more weeks (or months ) of vacation...we will getting there...
You do not have the required permissions to view the files attached to this post.
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [Release]Wolfenstein 3D Bosses rotations.
Again, nice to see you still going. This is amazing!
-
- Posts: 758
- Joined: Wed Jan 31, 2007 11:34 am
- Location: The Netherlands
Re: [Release]Wolfenstein 3D Bosses rotations.
Good news....good news....Almost done with Uber Mutant.
Working on the last 7 'pain state' rotations....
Working on the last 7 'pain state' rotations....
You do not have the required permissions to view the files attached to this post.