Jimmyfonts!
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Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
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Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
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Re: Jimmyfonts!
There is no reason it won't work with SBARINFO.
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Re: Jimmyfonts!
Well, there is, unfortunately.
It gives a crash, saying that it expected an identifier on the DrawString line, but recieved 0 instead.
It doesn't recognize the new font.
It gives a crash, saying that it expected an identifier on the DrawString line, but recieved 0 instead.
It doesn't recognize the new font.
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Re: Jimmyfonts!
What font are you trying to use from this collection?
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Re: Jimmyfonts!
Status Report Big.
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Re: Jimmyfonts!
Are you sure you're passing the parameters correctly? Keep in mind that [wiki]DrawString[/wiki]'s parameter order is different than DrawNumber's.Silentdarkness12 wrote:It gives a crash, saying that it expected an identifier on the DrawString line, but recieved 0 instead.
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Re: Jimmyfonts!
Yeah, the font comes first. I know that.
Yes, i'm quite certain i've been passing the parameters correctly.
DrawString "DARKFNT1","VITALS",0,0;
I've tried this both with and without the quotes. Doesn't work either way, same error.
Yes, i'm quite certain i've been passing the parameters correctly.
DrawString "DARKFNT1","VITALS",0,0;
I've tried this both with and without the quotes. Doesn't work either way, same error.
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Re: Jimmyfonts!
Try this:
DrawString "DARKFNT1",untranslated,"VITALS",0,0;
You need to specify the color/translation of the text after the font name.
DrawString "DARKFNT1",untranslated,"VITALS",0,0;
You need to specify the color/translation of the text after the font name.
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Re: Jimmyfonts!
Ahhhhhhhh.
There it is!
Thanks, Jimmy!
There it is!
Thanks, Jimmy!
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Re: Jimmyfonts!
Two new fonts added to the OP - Id (a general FON2 version of the standard Doom smallfont) and Quake 2 Small (at the request of Oberron).
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Re: Jimmyfonts!
Awesome work jimmy, as usual
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Re: Jimmyfonts!
Id Condensed added to the OP.
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Re: Jimmyfonts!
I also request the font similar to Perfect Dark and one similar to the dialogue/narrative font in GoldenEye 007 on the N64.
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Re: Jimmyfonts!
'fraid that's gonna be a "no" from me because I can't really work with "similar to". Also a "thanks" would've been nice.
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Re: Jimmyfonts!
My bad. Thanks anyway.
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Re: Jimmyfonts!
You're welcome.