I'm not sure what you were expecting.This version requires the newest release of ZDoom.
[HUD] Statusbar Reloaded
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 1112
- Joined: Sat May 22, 2010 12:49 pm
Re: [HUD] Statusbar Reloaded
-
- Posts: 56
- Joined: Mon Oct 01, 2012 8:45 pm
Re: [HUD] Statusbar Reloaded
But it would amazing to play with this in multiplayer, remember that Doomseeker only accept Zandronum, DoomCholate and some others but not ZDoom.