Krazy Kate! Adventures of Light & Darkness
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Re: Crazy Kate! Adventures of Light & Darkness
Make Kate kill yogurt/cereal mascots! Have a ride on a rainbow and MyLilPonis lead the way! Take back to the 1960s-1970s psychedelic stuff, lol.
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Re: Crazy Kate! Adventures of Light & Darkness
Based on the mixed responses in the "What the HELL" kilothread, I hope the mod will be insanely hard on the higher difficulty settings. Nothing is better than a game where the foes own your ass.
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Re: Crazy Kate! Adventures of Light & Darkness
There's exactly 4 skills provided: Simple, Difficult, Challenging, and Calamitous. They are exactly what is stated of them.printz wrote:Based on the mixed responses in the "What the HELL" kilothread, I hope the mod will be insanely hard on the higher difficulty settings. Nothing is better than a game where the foes own your ass.
That said, if you want incredibly difficult, you want Calamitous, as it's pretty much self-explanatory. This difficulty pretty much brings out the final level enemies early in the game in all their horrifying glory, and (mini)bosses are corrupted to their fullest extent. To help out though, you'll also get early access to later weapons and ammunition (except the Rainbow Cannon, which you will still need to assemble!), and you're expected to use them wisely.
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Re: Crazy Kate! Adventures of Light & Darkness
I find this entire project to be just adorable, between the art style, the concept of cubs to summon (bat cub! X3), even the title is cute! I'm loving it. And maybe I'm just more in-tune to stuff than some people, but I found the HUD to be perfectly intuitive -- it even does the same thing as my project by including a nice high-rez scoreicon of the player.
As for clashing in default Doom maps, I don't see it as a problem. Worlds collide == Fun! Besides, I bet it would blend in real nice in a more kiddie-themed Doom adventure like Chex Quest!
In short, it seems to me like things are going in a fine direction with this, so keep up the good work. And if you happen to need another alpha tester, I'd be honored to have a chance to poke around.
As for clashing in default Doom maps, I don't see it as a problem. Worlds collide == Fun! Besides, I bet it would blend in real nice in a more kiddie-themed Doom adventure like Chex Quest!
In short, it seems to me like things are going in a fine direction with this, so keep up the good work. And if you happen to need another alpha tester, I'd be honored to have a chance to poke around.

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Re: Krazy Kate! Adventures of Light & Darkness
lol this looks like something you would be playing on n64 it looks good so far maybe you should get together with lizard commando maybe he'll help you with player sprites and stuff also this puts me in the mind spyro crash bandicoot and a few other console cartoon games
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Re: Krazy Kate! Adventures of Light & Darkness
,..;.,,.armymen12002003 wrote:lol this looks like something you would be playing on n64 it looks good so far maybe you should get together with lizard commando maybe he'll help you with player sprites and stuff also this puts me in the mind spyro crash bandicoot and a few other console cartoon games
You dropped your punctuation, I caught some of them for you.
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Re: Krazy Kate! Adventures of Light & Darkness
lol thanks i always forget to use punctuation.
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Re: Krazy Kate! Adventures of Light & Darkness
I've been sneakily looking at the videos and just caught wind of this thread (somehow), but everything shown so far looks really unique and amazing! I'll definitely keep an eye on this thread and what not. :D
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Re: Krazy Kate! Adventures of Light & Darkness
I really love the music in this mod. Is it original or from a SNES game? 

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Re: Krazy Kate! Adventures of Light & Darkness
I really want to use that wand.
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Re: Crazy Kate! Adventures of Light & Darkness
Captain Ventris wrote:Bahahahaha YES the guy with an 8-bit Pikachu avatar is going to threaten you ON THE INTERNET. That is gold. Pure gold.Kinsie wrote:weird semi-anonymous threats on Twitter
I mean, what's he going to do? Seriously. That is great. That is so excellent.
Ok, let me explain myself.
I was drunk. Okay? This is hilarious. I completely forgot I did this. An apology to Kins and anyone else I caused laughter to.



Okay, comments on this. This reminds me of Sonic Robo Blast 2. not in gameplay but in concept - Taking something that has never been done in a doom source port before and just doing it. Isle has been doing this for years. he even made a working video poker machine. that's as far from doom as you can possibly get. I can't hate on this. Not when Kins is around for me to hate on instead.
SO FEEL HATED ON
Last edited by Csonicgo on Sat Jan 05, 2013 4:33 pm, edited 1 time in total.
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Re: Krazy Kate! Adventures of Light & Darkness
Well you entirely forgot the obligatory Drunkenness indicator in your tweets!
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Re: Krazy Kate! Adventures of Light & Darkness
usually I stop at "sdowrjsapho dasohnasa" but somehow my spelling and grammar section of the brain hadn't been knocked out yet.Captain Ventris wrote:Well you entirely forgot the obligatory Drunkenness indicator in your tweets!
I have been laughing for the past 5 minutes at this.

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Re: Krazy Kate! Adventures of Light & Darkness
Kinda sounds to me like he's still drunk right now.Captain Ventris wrote:Well you entirely forgot the obligatory Drunkenness indicator in your tweets!
