Samsara - No longer under active development.

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
DoomRater
Posts: 8270
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by DoomRater »

There was a discussion about his rockets gotten too big a nerf, not to mention not following the half splash damage rule of the game it cones from, making his rockets next to useless outside of deathmatch. Currently I think they cannot put a pinky down in one hit when every other hero can.
Untitled
Posts: 350
Joined: Thu Apr 18, 2013 5:04 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Untitled »

Oh that. Get the 0.31 beta, that fixes both of the issues you mentioned.
User avatar
DoomRater
Posts: 8270
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by DoomRater »

I would have if I knew where it was linked. Apparently they don't keep the betas in the main post.
Gez
 
 
Posts: 17946
Joined: Fri Jul 06, 2007 3:22 pm

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Gez »

https://github.com/SamsaraDevs/samsaraJ ... master.zip

Then extract and rezip the content of the pk3 folder.
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by TerminusEst13 »

Gez got it, aye. The github is linked in the first post, and if you hit Download Zip on the main page (or just follow his handy link!), open up the folder, extract the pk3/ folder, go in and re-zip everything inside, you'll have a fresh new beta for your choice of use.
It's only usable in Zandronum, but it's a great way to personally see what's been going on and check out what'll be new. Considering how long 0.31 is taking to come out (sorry about that! I've been pretty damn burnt out), it's probably a viable option to consider. :p
Gez
 
 
Posts: 17946
Joined: Fri Jul 06, 2007 3:22 pm

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Gez »

TerminusEst13 wrote:(sorry about that! I've been pretty damn burnt out)
I figured that was the reason for switching from Sams Ara to Samusaran.
User avatar
DoomRater
Posts: 8270
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by DoomRater »

Awesome, I don't mind building my own beta to get the fixes for Ranger.
User avatar
Triple S
Posts: 330
Joined: Sun Nov 02, 2008 11:52 am

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Triple S »

Funny, I couldn't get it to work. POSS frame Z is missing rotations, apparently. Not sure why.
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by TerminusEst13 »

User avatar
DoomRater
Posts: 8270
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by DoomRater »

YOINK
User avatar
Triple S
Posts: 330
Joined: Sun Nov 02, 2008 11:52 am

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Triple S »

TerminusEst13 wrote:http://static.**LINK_DISABLED**.org/wads/samsara-v0.31-beta.pk3

Here, then. Sorry about that.
Okay so it's not this file.

Apparently I had a brightmaps file in my Zandronum skin folder, lol. Sorry for the trouble; I forgot that Zandronum doesn't like those the way GZDoom does.
User avatar
Breezeep
Posts: 213
Joined: Sun Mar 02, 2014 5:12 pm
Location: The Slipgate Complex

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Breezeep »

will there be beta .31 for zdoom?
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by TerminusEst13 »

I doubt it. Zandronum is my main engine of choice, releases for ZDoom are only for, well, releases.
User avatar
WallyTheBoogieBug
Posts: 47
Joined: Sun Apr 22, 2012 6:56 am

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by WallyTheBoogieBug »

The creation of gibs in the latest beta for Samsara on the highest gore setting is often laggier than it appears it should be. Usually this appears to happen with Quakeguy's stuff, including Quakeguy's gib death itself
Needs Help!

Re: Samsara - 0.3 - I can't drive at .30, man.

Post by Needs Help! »

I need help. when I try 2 run it, it says "Script error, "samsara-v0.3-zd.pk3:decorate/core/superturbokeypuncher3000.dec" line 19: THRUSPECIES" is an unknown flag" when it's about to start up. PLEASE help! :shock:

Return to “Abandoned/Dead Projects”