Doom The Mercenaries [released]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 1880
- Joined: Mon May 24, 2010 4:38 pm
- Location: C:\Earth>
Re: Hunk for doom 3.0 [WIP]
Sounds good. Anything else for DOOMERO to consider?
-
- Posts: 89
- Joined: Wed Apr 15, 2009 11:45 pm
Re: Hunk for doom 3.0 [WIP]
I was wondering, any plans for a shotgun of some sort or possibly the Broken Butterfly?
-
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: Hunk for doom 3.0 [WIP]
for wesker i have plans for a shotgun.
-
- Posts: 31
- Joined: Thu Aug 16, 2012 1:46 pm
Re: Hunk for doom 3.0 [WIP]
Nice S.T.A.R.S uniform for Wesker but i didnt remember Wesker use this in re4 but i like the idea
-
- Posts: 311
- Joined: Wed Feb 29, 2012 2:10 pm
- Location: Bienenstock, Germany
Re: Hunk for doom 3.0 [WIP]
There are mods you can download from a site and it also allows you to use trainers to change around equipment, I think he should use a custom character preferably one of rose's but I doubt itd be rippable.uobito wrote:Nice S.T.A.R.S uniform for Wesker but i didnt remember Wesker use this in re4 but i like the idea
-
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: Hunk for doom 3.0 [WIP]
exactly.Whiteace wrote:There are mods you can download from a site and it also allows you to use trainers to change around equipment, I think he should use a custom character preferably one of rose's but I doubt itd be rippable.uobito wrote:Nice S.T.A.R.S uniform for Wesker but i didnt remember Wesker use this in re4 but i like the idea
-
- Posts: 311
- Joined: Wed Feb 29, 2012 2:10 pm
- Location: Bienenstock, Germany
Re: Hunk for doom 3.0 [WIP]
I kind of figured it, I used to be a big Resident evil 4 fan, when I saw the Krauser instead of being in his normal "Amazon soldier" (Let's just call it that) I kind of figured you were using a model swapper to rip them right?DOOMERO-21 wrote:exactly.Whiteace wrote:There are mods you can download from a site and it also allows you to use trainers to change around equipment, I think he should use a custom character preferably one of rose's but I doubt itd be rippable.
-
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: Hunk for doom 3.0 [WIP]
yes, skins for re 4, but i take screenshots form the real game, not using a model viewer.
-
- Posts: 311
- Joined: Wed Feb 29, 2012 2:10 pm
- Location: Bienenstock, Germany
Re: Hunk for doom 3.0 [WIP]
It'd be better that way, the model viewer can only do so much, you can get all of their moves while taking screenshots in game.DOOMERO-21 wrote:yes, skins for re 4, but i take screenshots form the real game, not using a model viewer.
-
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: Hunk for doom 3.0 [WIP]
i will include leon too, is more easy than wesker.
-
- Posts: 311
- Joined: Wed Feb 29, 2012 2:10 pm
- Location: Bienenstock, Germany
Re: Hunk for doom 3.0 [WIP]
Nice, good to see the sprites got cleaned up a bit too btw.
-
- Posts: 1880
- Joined: Mon May 24, 2010 4:38 pm
- Location: C:\Earth>
Re: Hunk for doom 3.0 [WIP]
Dear lord, do you spend day and night programming this or something?
-
- Posts: 311
- Joined: Wed Feb 29, 2012 2:10 pm
- Location: Bienenstock, Germany
Re: Hunk for doom 3.0 [WIP]
Doomero is a time god, he literally has all the time in the world (Just joking) but anyway I think he has a lot of time on his hands at this moment.Zombieguy wrote:Dear lord, do you spend day and night programming this or something?
-
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: Hunk for doom 3.0 [WIP]
nahh i have a life too XD, i am not 24 hours of the day programing doom...
-
- Posts: 1880
- Joined: Mon May 24, 2010 4:38 pm
- Location: C:\Earth>
Re: Hunk for doom 3.0 [WIP]
Just checking. xD