Doom The Mercenaries [released]

Projects that alter game functions but do not include new maps belong here.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »



new hunk intro.
Zombieguy
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Re: Hunk for doom 3.0 [WIP]

Post by Zombieguy »

Uh, intro? Why do we need intros in Doom? And aside from that, why is the intro so long?
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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »

Zombieguy wrote:Uh, intro? Why do we need intros in Doom? And aside from that, why is the intro so long?
you can skip the intro with a buttom, just only for aesthetics.
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Re: Hunk for doom 3.0 [WIP]

Post by Zombieguy »

Oh, I see. In that case, it looks cool. :)
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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »



new hud
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uobito
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Re: Hunk for doom 3.0 [WIP]

Post by uobito »

When you perform a melee are you can suffer damage?
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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »

uobito wrote:When you perform a melee are you can suffer damage?
no, you are invulnerable on that moment.

new video the new hud for krauser



added the handgun for krauser

sdk2k9
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Re: Hunk for doom 3.0 [WIP]

Post by sdk2k9 »

You've done an awesome job so far, I'm surprised what you can do with the Doom engine.
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uobito
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Re: Hunk for doom 3.0 [WIP]

Post by uobito »

You will start whit all the weapons or u will need pick it up?
Are you planning on an ammo display on hud too?
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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »

uobito wrote:You will start whit all the weapons or u will need pick it up?
Are you planning on an ammo display on hud too?
you start with all the weapons like mercenaries, also the ammo display will be added soon.

new video

flash grenade

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commander
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Re: Hunk for doom 3.0 [WIP]

Post by commander »

I didn't expect that 3rd person view. Good job! Add the grenades to his weaponry. :twisted:
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TypeSaucy
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Re: Hunk for doom 3.0 [WIP]

Post by TypeSaucy »

Woah, the stun time on them is really long.
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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »

X-CrAzYkOoL-X wrote:Woah, the stun time on them is really long.
i know was decreased now XD
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chronoteeth
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Re: Hunk for doom 3.0 [WIP]

Post by chronoteeth »

you know, with the way the modding community for re4 is, you could do a lotta stuff for this. hell, make yer own survival horror if ya wanted
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DOOMERO-21
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Re: Hunk for doom 3.0 [WIP]

Post by DOOMERO-21 »

chronoteeth wrote:you know, with the way the modding community for re4 is, you could do a lotta stuff for this. hell, make yer own survival horror if ya wanted
i know, i saw lot of skins

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