could be a bug of the svnbrunocar wrote:hey, im using the newest gzdoom svn and i cant see the hud correcly, if i shrink the hud or enlarge it it still doesnt show my character's name nor the health meter
Doom The Mercenaries [released]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Doom The Mercenaries [released]
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Re: Doom The Mercenaries [released]
nope, i have tried with the stable build, still no health barDOOMERO-21 wrote:could be a bug of the svnbrunocar wrote:hey, im using the newest gzdoom svn and i cant see the hud correcly, if i shrink the hud or enlarge it it still doesnt show my character's name nor the health meter
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Re: Doom The Mercenaries [released]
Same here actually. It must be a bug in gzdoom, indeed. Should be debugged. I'll do that if nobody else does once I get some work out of my plate.
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Re: Doom The Mercenaries [released]
is a bug of gzdoom, a friend show me a screenshot of the joystick of my mod mortal kombat doom, and is failing the code:
Select:
SNCP Z 1 A_GUNFLASH // this is failing
SNCP Z 1 A_WEAPONREADY(WRF_NOFIRE)
GOTO READY
this code i used on doom the mercenaries for the health bar.....
Select:
SNCP Z 1 A_GUNFLASH // this is failing
SNCP Z 1 A_WEAPONREADY(WRF_NOFIRE)
GOTO READY
this code i used on doom the mercenaries for the health bar.....