The First ZDoom Community Map Project is Finished!
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HotWax
- Posts: 10002
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Arcane
- Posts: 544
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GeeDougg
- Posts: 3651
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- Location: VanCity, British Colonies, Isolated Republic Of Canuckistan
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theshep
A fly map!
Hey, anyone gonna do a speedrun of this? That'd be hip. Also, like to say I found 7 of 10 secrets.
Swell job. The only thing was is I had to reduce my screen resolution to read the red text that showed up in the middle. Regardless, good deal here.
Spoiler:I thought this pack was a nice deal. All I need to do now is find all the secrets.
Swell job. The only thing was is I had to reduce my screen resolution to read the red text that showed up in the middle. Regardless, good deal here.
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Zarggg
- Posts: 108
- Joined: Wed Jul 28, 2004 5:08 pm
- Location: easton.pa.us
I still want to know if someone can make the music module available to me. 
Note: I don't even know if it's possible to grab it out of the WAD itself, since I don't have a decent WAD editor. Any help either way would be appreciated. I'm perfectly okay with "Get it yourself!" if someone can point me to a tool that would let me do it.
Note: I don't even know if it's possible to grab it out of the WAD itself, since I don't have a decent WAD editor. Any help either way would be appreciated. I'm perfectly okay with "Get it yourself!" if someone can point me to a tool that would let me do it.
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{FcOd}Nemesis
- Posts: 90
- Joined: Mon Sep 13, 2004 1:47 pm
- Location: Dunno
Im speechless, this map is freaking marvolus (sp?)...but yea, im amazed at the work put into this map, its great..took me and my brother 1 hour and 20 minutes to finsh it. Favorite part of the whole map was the "Seriously Scriptz0rd Arena". Gives you a nice long fight 
But yea, nice job guys, keep up the good work, cant wait for part 2
But yea, nice job guys, keep up the good work, cant wait for part 2
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Giest118
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HotWax
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
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{FcOd}Nemesis
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- Location: Dunno
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NiGHTMARE
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
{FcOd}Nemesis wrote: Pointlessness?!?!It was freaking wonderful, nice scripting with lotsa constant fighting
Exactly! In other words: pointless. The rest of the map is nearly perfect and then you enter this big arena and all you have to do is to mow down monsters that unmotivatedly come out of nowhere. It completely breaks the rhythm of the map.
And it goes on far too long IMO. Two waves less and it would have been much less annoying.
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cccp_leha
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HotWax
- Posts: 10002
- Joined: Fri Jul 18, 2003 6:18 pm
- Location: Idaho Falls, ID
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany