The First ZDoom Community Map Project is Finished!
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Mike.Reiner
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Zarggg
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Risen
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Kirby
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http://forum.zdoom.org/viewtopic.php?t=3029karnage wrote:will there be another one so i can map?
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cccp_leha
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Zarggg
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Just wanted to revisit this thread to say that I played the map for my girlfriend the past couple of nights, and she loves it. The Cacaphodemon was her favorite monster from DOOM, so she especially loved the orange ones that were put in.
I guess I'll have to redownload 63a to play it, since 94 crashes with it from time to time, but I figured you guys would want another accolate all the same.
Also, does someone have a copy of the music module you guys used? I'd love to have that to put in my playlist for when I need tunage.
I guess I'll have to redownload 63a to play it, since 94 crashes with it from time to time, but I figured you guys would want another accolate all the same.
Also, does someone have a copy of the music module you guys used? I'd love to have that to put in my playlist for when I need tunage.
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Bio Hazard
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ZDCMP1 co-op is extremely difficult with >.63a due to the new co-op respawn method. i never got stuck, but i'm pretty sure it could happen if you play around with the checkpoint system and locked doors
MAKE THE 63a WAY A COMPATFLAG! PLEASE! it has only broken maps
and when playing ZDCMP1 co-op when you get the key from the sewers, for heavens sake DO NOT DIE, or you are SOL for the rest of the map (again due to the new co-op respawn method)
MAKE THE 63a WAY A COMPATFLAG! PLEASE! it has only broken maps
and when playing ZDCMP1 co-op when you get the key from the sewers, for heavens sake DO NOT DIE, or you are SOL for the rest of the map (again due to the new co-op respawn method)
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Arcane
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TheDarkArchon
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GeeDougg
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Kate
- ... in rememberance ...
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Talonos
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Arcane
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