Super Skulltag v1.4, back from the dead with RC6!
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
There's no skulltag_actors.pk3 in there for me...
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
What files do I need to run this? I tried the skull tag files but I don't know what order to put them in.
Any help?
Any help?
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
Don't bother asking...
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
Well guys it work for me...
the skulltag_data.pk3 and skulltag_actors.pk3 are in the skins forlders...
and i dunno maybe but i rename the sst_v1.4rc5.pk7 into pk3 and always work
hope it helps
the skulltag_data.pk3 and skulltag_actors.pk3 are in the skins forlders...
and i dunno maybe but i rename the sst_v1.4rc5.pk7 into pk3 and always work
hope it helps
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
As I stated the other day in another thread, I really don't see the point of posts like this. You're seeming very impatient and only serving to bring a negative tone to the discussion. Of course people are unlikely to help if you're going to be this defeatist about it. A little (more) patience and a little politeness can go a long way.Ghostbreed wrote:Don't bother asking...
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
I've been running it through the Zdoom Launcher with these files in this order:
skulltag_actors.pk3
skulltag_data_126.pk3
sstv1.4rc5.pk3
sst_thingrandomizer.pk3
You can find the 2 skulltag files here: http://zandronum.com/forum/showthread.php?tid=417
skulltag_actors.pk3
skulltag_data_126.pk3
sstv1.4rc5.pk3
sst_thingrandomizer.pk3
You can find the 2 skulltag files here: http://zandronum.com/forum/showthread.php?tid=417
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
I still seem to be having trouble running it. Some kind of invalid decorate action?
EDIT: Here's the error
Script error, "skulltag_actors.pk3:actors/misc.txt" line 16:
Invalid state parameter a_faceconsoleplayer
Is there a version of skulltag_actors without this?
EDIT: Here's the error
Script error, "skulltag_actors.pk3:actors/misc.txt" line 16:
Invalid state parameter a_faceconsoleplayer
Is there a version of skulltag_actors without this?
Last edited by Sgt. Shivers on Thu Mar 14, 2013 12:46 am, edited 2 times in total.
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
It might help if you'd paste the exact text of the error.Sgt. Shivers wrote:I still seem to be having trouble running it. Some kind of invalid decorate action?
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
Try downloading Zandronum. A_FaceConsolePlayer is a Skulltag-derivative action.Sgt. Shivers wrote:I still seem to be having trouble running it. Some kind of invalid decorate action?
EDIT: Here's the error
Script error, "skulltag_actors.pk3:actors/misc.txt" line 16:
Invalid state parameter a_faceconsoleplayer
Is there a version of skulltag_actors without this?
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
I'd recommend the other version of skulltag_data.pk3. That's what I run it with. But whatever works for you is fine too.-Ghost- wrote:I've been running it through the Zdoom Launcher with these files in this order:
skulltag_actors.pk3
skulltag_data_126.pk3
sstv1.4rc5.pk3
sst_thingrandomizer.pk3
You can find the 2 skulltag files here: http://zandronum.com/forum/showthread.php?tid=417
Anyways. Sorry I've been gone for such a long time, guys. Some shit came up IRL that needed to be dealt with but it's done now.
Ghostbreed: Are you still having problems?
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Re: Super Skulltag v1.4 - RC5 OUT NOW!
Haven't tried it for some weeks now, and sorry for my bad attitude earlier in the thread.
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Re: Super Skulltag v1.4, back from the dead with RC6!
rc6 released!
(Actually it's been out for about two weeks now, I just keep forgetting to crosspost from the Zandro forums.)
See the first post for download link and changelog.
(Actually it's been out for about two weeks now, I just keep forgetting to crosspost from the Zandro forums.)
See the first post for download link and changelog.
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Re: Super Skulltag v1.4, back from the dead with RC6!
I like this mod so far really cool Ænima.Good Job!
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Re: Super Skulltag v1.4, back from the dead with RC6!
Uh guys... i got this error message while it was starting up
Script error, "sst_v1.4rc6.pk3:sst_v1.4rc6.wad:DECORATE" line 210:
"THRUACTORS" is an unknown flag
ive been using Skulltag
Script error, "sst_v1.4rc6.pk3:sst_v1.4rc6.wad:DECORATE" line 210:
"THRUACTORS" is an unknown flag
ive been using Skulltag