[Project] "Knee-Deep in ZDoom"
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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@Kirby - It's nice to see that you are getting better Screenshots look nice!
@Risen - I like it to see that you toss in new traps ZDoom style. This enhances gameplay by far. But pleaser forget about the pistol forcement, this would really destroy the gameplay!
@Lexus - I am NOT sorry for this
@MartinHowe - No 3D lights!!!
@Risen - I like it to see that you toss in new traps ZDoom style. This enhances gameplay by far. But pleaser forget about the pistol forcement, this would really destroy the gameplay!
@Lexus - I am NOT sorry for this
@MartinHowe - No 3D lights!!!
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Something looks terribly wrong with that dark texture closest to the view in shot #1. What's that white stuff in shot #5? The first screens (well all the screens before the last one!) are awesome, apart from that. The last one looks a little bare compared to those.Lexus Alyus wrote:Okie... herea re some work in progress shots...
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