[Project] "Knee-Deep in ZDoom"

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Tormentor667
Posts: 13470
Joined: Wed Jul 16, 2003 3:52 am

Post by Tormentor667 »

@Kirby - It's nice to see that you are getting better :) Screenshots look nice!

@Risen - I like it to see that you toss in new traps ZDoom style. This enhances gameplay by far. But pleaser forget about the pistol forcement, this would really destroy the gameplay!

@Lexus - I am NOT sorry for this ;)

@MartinHowe - No 3D lights!!!
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Risen
Posts: 5263
Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'

Post by Risen »

Tormentor667 wrote:But pleaser forget about the pistol forcement, this would really destroy the gameplay!
No problem. I'm just going to have to make it much harder!
NiGHTMARE
Posts: 3463
Joined: Sat Jul 19, 2003 8:39 am

Post by NiGHTMARE »

To those people obssessed with 3D lights: just wait until the project is finished, then you can get together and add them in yourselves.
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cccp_leha
Posts: 1816
Joined: Wed Jul 16, 2003 7:21 am
Location: NJ, USA

Post by cccp_leha »

I'm back, what did I miss? Did we start touching up yet? :wink:
Last edited by cccp_leha on Fri Oct 01, 2004 8:07 am, edited 1 time in total.
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Lexus Alyus
Posts: 4220
Joined: Tue Jul 15, 2003 5:07 pm
Location: Nottingham, UK

Post by Lexus Alyus »

Okie... herea re some work in progress shots...

Image

Image

Image

Image

Image

Image

Image

Thay's me spent for today :D.

:twisted:
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Nmn
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Joined: Fri Apr 16, 2004 1:41 pm

Post by Nmn »

I want You mapping for R-One :D
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Ixnatifual
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Joined: Fri Dec 12, 2003 6:44 pm

Post by Ixnatifual »

Lexus Alyus wrote:Okie... herea re some work in progress shots...
:twisted:
Something looks terribly wrong with that dark texture closest to the view in shot #1. What's that white stuff in shot #5? The first screens (well all the screens before the last one!) are awesome, apart from that. The last one looks a little bare compared to those.
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Tormentor667
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Post by Tormentor667 »

@Lexus - Some very good work :)
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Risen
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Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'

Post by Risen »

That's E1M2?
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Nmn
Posts: 4615
Joined: Fri Apr 16, 2004 1:41 pm

Post by Nmn »

Reporting:
I'm mapping steady and nothing seems to interfere :) I'll post the map around 8-9 in the evening today. Beware, It has undergone drastic changes. Some may ask: "Is that E1M3?" ;)
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Risen
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Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'

Post by Risen »

Nmn, "week 3" is 2 weeks long, you can keep going!
If nobody recognizes it, Tormentor won't be happy...
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Nmn
Posts: 4615
Joined: Fri Apr 16, 2004 1:41 pm

Post by Nmn »

You mean me has an additional week to map more? :D
Won't recognize.. Hmm.. Did You see that flash in me eye?
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TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

Erm, Risen. Nmn is getting another week because of an HD crash.
I'm on week 3 for E1M3.

And remember it's changeover night, Nmn.
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Nmn
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Joined: Fri Apr 16, 2004 1:41 pm

Post by Nmn »

Affirmitive :P
I'll post the bastard in a half of an hour succesfully.
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TheDarkArchon
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Location: Some cold place

Post by TheDarkArchon »

Good. Gives me time to update the BMRW.

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