[Project] "Knee-Deep in ZDoom"
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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YARGH!!! I'm going to kill the bastards that designed Windows Media Player, for they have caused me constant, severe problems.
I had to reformat my computer yet again. I'm in the midst of reconfiguring everything, and at the moment the server is not setup. I should have it working within a few hours, I believe.
I HATE WINDOWS MEDIA PLAYER!!!
I had to reformat my computer yet again. I'm in the midst of reconfiguring everything, and at the moment the server is not setup. I should have it working within a few hours, I believe.
I HATE WINDOWS MEDIA PLAYER!!!
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That's what Media Player Classic is for.I HATE WINDOWS MEDIA PLAYER!!!
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ATTN:
New versions of E1m3 and the E1m6 I posted a while ago-Uploaded to our server.
Get them now
Vile and Risen-ellmo sent me e1m3-get it now from our FTP.
On a side note I must admit e1m6 (the one I just uploaded) is the Largest map of the whole pack O_o Now, if the next person to go finish it finds it impossible to cope with 5k of sectors we COULD cut out the Lee Szymanski area (east parts of the whole map) and make it a new secret level or sumthin... I want to hear opinions.
EDITage: Someone do me a favour and upload e1m10 to our FTP eh? I can't hunt it for bugs nor see what gameplay stuff needs to be done there. Thx
New versions of E1m3 and the E1m6 I posted a while ago-Uploaded to our server.
Get them now
Vile and Risen-ellmo sent me e1m3-get it now from our FTP.
On a side note I must admit e1m6 (the one I just uploaded) is the Largest map of the whole pack O_o Now, if the next person to go finish it finds it impossible to cope with 5k of sectors we COULD cut out the Lee Szymanski area (east parts of the whole map) and make it a new secret level or sumthin... I want to hear opinions.
EDITage: Someone do me a favour and upload e1m10 to our FTP eh? I can't hunt it for bugs nor see what gameplay stuff needs to be done there. Thx
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- Lead GZDoom+Raze Developer
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- Joined: Sat Jul 19, 2003 10:19 am
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I suggest to make it a 2-level hub. If that part is to be detailed to the standard of the rest of the map I have some doubts that it will fit in the absolute limits a Doom map can handle. But please don't drop it. The bigger the better!Nmn wrote: On a side note I must admit e1m6 (the one I just uploaded) is the Largest map of the whole pack O_o Now, if the next person to go finish it finds it impossible to cope with 5k of sectors we COULD cut out the Lee Szymanski area (east parts of the whole map) and make it a new secret level or sumthin... I want to hear opinions.
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Including yet another map into the intermap is not something I particularly want to tackle right now. I'd say that if we can, leave it as it is. I really don't want to drop it, either. I haven't looked into how a hub would affect the intermap... I don't know if it would be easy to include or not. Perhaps if this new area does not fit, part of it could go in another, smaller map?
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Here's an idea: since I'm sure you guys are going to be having a little fun with diehard gamers who have played these games and know every secret about them and do things like take out much wanted and needed Soulspheres in obvious places *cough* that you guys could thru this new map Lee did as a secret secret level in the same vein of Doom 2's Grosse. What I mean is, put a secret exit in that is so hidden, it's not even funny, in E1M9, to go to this new level. Then make it so tough it's not even funny (whereas Grosse is just plain easy... you can beat it in record time with 0% secrets from pistol start and not take any damage if you're really good aiming with that rocket launcher)