[Project] "Knee-Deep in ZDoom"

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Nmn
Posts: 4630
Joined: Fri Apr 16, 2004 1:41 pm
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Post by Nmn »

ATTN:
Ya'll mappers willing to do something, but not having a chance.
Here lays a challenge:
Ze1m6
*url removed*
(fuck, I'm not letting this spread)
Due to my lack of time and the job of working on the TITLEMAP (which will require a LOT from me, according to my plans I will have to work on it greatly, maybe even it'll take more time than the release date is planned o_O. So the TITLEMAP is a serious challenge.
But my descendant is as well a challenge.
First of all the mapper who takes e1m6 needs a powerful computer, strong enough to take THIS amount of detailz0r
Image
(it's not that each room has 400 sectors, but the map is e1m6+new area+ A Lee Szymanski unfinished map).
Next, the map is heavily detailed, but contains some bugs that slipped nonetheless, so the mapper must be skilled in fixing them, but also have an approach to map geometry. The map consists of:
Image
-e1m6 original areas (those are almost finished in detailing, only the area behind the blue key door needs detailing (brown 1 hallways)
-new areas-they could use some spicing up
-merged Lee Szymanski's former Alien Vendetta map (those are 30% detailed, need tweaking, need details, You can easily identify those areas by bricks in them)
-gameplay is not there-needs tweaking.

Beware and Good luck.

EDIT: Don't even think of cutting out any areas.
Last edited by Nmn on Wed Jan 19, 2005 9:21 am, edited 1 time in total.
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jallamann
Posts: 2271
Joined: Mon May 24, 2004 8:25 am
Location: Ålesund, Norway

Post by jallamann »

Whoa. Looks like I'll have to take a day off to enjoy this one... :D
Looks AWESOME, NMN!
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Skunk
Posts: 1189
Joined: Tue Jan 18, 2005 1:04 am

Post by Skunk »

If every map is this freaking big... nine maps... this freaking big...

It'll be as if I'm playing thru Doom for the first time again! It'll take me days instead of minutes.

Further more, just imagen four episodes of this...
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morbidtwatt
Posts: 136
Joined: Fri Aug 15, 2003 7:56 am
Location: frederick md

Post by morbidtwatt »

this looks real f@#!n good how far are u guys from releasing it?
farlowj
Posts: 389
Joined: Mon Feb 16, 2004 1:33 pm
Location: Michigan

Post by farlowj »

Hey, if someone hasn't taken it, I'll take it, but I think somebody already did. Jallamann, are you just playing or planning on editing it?
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Tormentor667
Posts: 13549
Joined: Wed Jul 16, 2003 3:52 am
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Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany

Post by Tormentor667 »

@NMN - Already uploaded to the ftp? If not do so!

@Risen - Okay, now perfect :)

@Vile1011 - Done!
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Skunk
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Joined: Tue Jan 18, 2005 1:04 am

Post by Skunk »

I was just looking thru the map... and methinks you forgot something... very... very important... textures.
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Nmn
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Post by Nmn »

Skunk wrote:I was just looking thru the map... and methinks you forgot something... very... very important... textures.
har har har har
Heard of our RESOURCE wad? ;)
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Vader
Posts: 4241
Joined: Fri Jul 30, 2004 4:00 am
Location: Germany

Post by Vader »

:lol:
That happens when you don´t follow the entire (fucking 175 pages) thread
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Nmn
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Post by Nmn »

I'm having trouble uploading it, I'll try later.
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Skunk
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Joined: Tue Jan 18, 2005 1:04 am

Post by Skunk »

Damn right! I'm not reading 175 pages to find one file. That's what the search page is for. ^_^
farlowj
Posts: 389
Joined: Mon Feb 16, 2004 1:33 pm
Location: Michigan

Post by farlowj »

Okay, this is what happens when you haven't downloaded all the stuff for this project. I just played through e1m6 and it was impressive, but it could be more if I didn't have the missing texture texture everywhere. I have the first resource wad, but none of the later stuff. (Remember I actually stopped editing in September, so I've been away for a while). Without all the resources, I'm lost and can't finish the map. Can somebody help?
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Skunk
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Joined: Tue Jan 18, 2005 1:04 am

Post by Skunk »

The latest resource file is 404! :evil: Grrrrrrr! Tormentor! Fix this, dude!
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Vader
Posts: 4241
Joined: Fri Jul 30, 2004 4:00 am
Location: Germany

Post by Vader »

I think the lastest file is kept on a server by Krilancello (bad spelling?), to keep non KDIZD-mambers from downloading the developement files...
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Skunk
Posts: 1189
Joined: Tue Jan 18, 2005 1:04 am

Post by Skunk »

Eh, forget it then. I'm not that good of a mapper in the first place. Besides, I know nothing of scripting. *sigh*

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