I don't quite agree with that. Looking good here, and looking Doomish. I'll surely add more variations for these walls, as well as these around the switch, that opens this hall way. It's not done yet.Tormentor667 wrote:@ellmo - but please avoid the usage of these recolored "TEKGREN" textures, they really don't fit into Doom1
Trust me, Torm. I know what I'm doing.
@NMN - Uh, and as for this intermission map, remember, that some maps are played at night-time, for example ZE1M3. We could use different day times presented in those maps.
And some... more vivid effect, to show which locations have been completed already. Demolishing them wouldn't be such a good idea, but maybe recolouring the whloe building into red/green, or something...
Oh, and of course I agree with Torm, taht something should be done, to make it look more like a CPU screen. Interpolation, and some tech frames.