unknownna wrote:BTW: Does A_Respawn also use Doom's buggy PointOnSide behavior? It seems that it doesn't, which in turn causes it to desync online when the ExplosiveBarrel actors respawn if sv_barrelrespawn is 1.

Moderator: GZDoom Developers
unknownna wrote:BTW: Does A_Respawn also use Doom's buggy PointOnSide behavior? It seems that it doesn't, which in turn causes it to desync online when the ExplosiveBarrel actors respawn if sv_barrelrespawn is 1.