Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
oh no a video leaked !!
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Nice vid with the expansion pack will there be new stages/maps as well or just extra added rules and some new features?
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Two new maps, 12 new rules, expansions to existing rules, co-op support (no skulltag support yet sadly so you'll have to use gzdoom like savages), and countless dogs. I really hope I can release it soon!Springy wrote:Nice vid with the expansion pack will there be new stages/maps as well or just extra added rules and some new features?
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Damn, i'm going to miss the kickass title music 

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
I'll see if I can't sneak it in somewhere JUST FOR YOUterranova wrote:Damn, i'm going to miss the kickass title music

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
YAYKinsie wrote:I'll see if I can't sneak it in somewhere JUST FOR YOUterranova wrote:Damn, i'm going to miss the kickass title music

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
I cannot wait man this is brilliant what you have done so far, looks like I may have to get GZDoom so I can play it a bit earlier. Keep up the work.Kinsie wrote:Two new maps, 12 new rules, expansions to existing rules, co-op support (no skulltag support yet sadly so you'll have to use gzdoom like savages), and countless dogs. I really hope I can release it soon!Springy wrote:Nice vid with the expansion pack will there be new stages/maps as well or just extra added rules and some new features?
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
The video looks really epic, but the music doesn't fit well, it needs something more... "Party". Can't describe that right, sorry. 

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
It'll make slightly more sense if you watch this.Ribo Zurai wrote:The video looks really epic, but the music doesn't fit well, it needs something more... "Party". Can't describe that right, sorry.

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Loving the Doom 64 homage there, Kinsie. I welcome the incoming wackiness with open arms.Kinsie wrote:oh no a video leaked !!
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
I don't see an idle green marine in there being the target of all the attacks.. for shame.Kinsie wrote:oh no a video leaked !!

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Hello! I'm the other half of 300 Pounds, the "group" that's responsible for Reelism. If you schlepped through the credits, you might identify me as the #2 on the list. If Kins is the father of Reelism, then I can rightfully be considered its creepy uncle. I've put in a decent share of design -- mostly writing flavor text, brainstorming ideas, and testing the unloving god out of it (and rambling to Kins at 2 AM about my philosophy on balancing. Sorry man). I'm also directly responsible for one of the maps in the expansion and... maybe a weapon depending on how much I struggle to learn DECORATE.
Anyway, Reelism is a labor of love, and it's INSANELY exciting to see the expansion coming together. Even without all the new and exciting content, there's a flurry of tweaks that make it so much more fun. I don't want to give anything away without Kins's approval, but suffice to say I think y'all will be satisfied.
Nothing new to report. Just getting psyched for the expansion. It's really exciting to see it coming together finally!
Anyway, Reelism is a labor of love, and it's INSANELY exciting to see the expansion coming together. Even without all the new and exciting content, there's a flurry of tweaks that make it so much more fun. I don't want to give anything away without Kins's approval, but suffice to say I think y'all will be satisfied.
Nothing new to report. Just getting psyched for the expansion. It's really exciting to see it coming together finally!
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Well, if you're really who you say you are, then congrats bro.
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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
The only thing bad about this expansion is that you didn't bug me to add something to it. 

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Re: [Expansion 1 News p.14] Reelism - Night of the Everythin
Confirming that TheShadsy is my sinister collaborator.Zombieguy wrote:Well, if you're really who you say you are, then congrats bro.
Make a ghost monster. I really need a ghost monster and I'm not sure how to approach it. Please?XutaWoo wrote:The only thing bad about this expansion is that you didn't bug me to add something to it.