I just want a rule that fits with the others and has something a bit more concrete as its basis. Personally, and I know that some people will hate me for saying this, but I'd rather have an all-out ban on ripped commercial resources. Yes, I am very grateful for the not insignificant library of ripped resources that I have sitting on my computer and there are one or two resources that I still hope will be ripped at some point (Alien Trilogy Sprites and those Vegas2 sounds I mentioned). However, I feel an outright ban would be a far easier position to defend that makes more sense than this arbitrary four years that has just been pulled out of a hat.wildweasel wrote:Well geez, what do you want us to do? I'm not planning on removing the time limit any time soon, because I was kind of hoping that these rules would help the community not look like a bunch of folks who sit around and think about what's the next "real" game that we can port to zdoom.
I think that's a long way of saying "I don't know, I don't like the four year rule and if any alternative rule was to be made it should be the one that I think is too harsh and I wouldn't like either"

[edit] Just read Gez's response and that does make sense - except that I suspect more and more often games will not find themselves as hard-copies in a box on a store shelf because the game companies seem to be increasingly turning to low-price electronic distribution solutions instead of bargain-bin software on the shelves. [/edit]