yes you read it correctly and i'm working on it right now and NeuralStunner helped me too. Thanks for the directory info BoldEnglishman or i wouldn't know exactly where to look in the zdoom.pk3 I'm hoping by Wednesday to get the first sprite done with the coding then I'll be working on the rest of everything else . Friday I won't get everything i had planned done, but I'll be adding the sprites and get what needs to be fleshed out and added into the wad.BoldEnglishman wrote:Have a little look in ZDoom.pk3 -> Actors -> Doom folder, if I'm reading your post correctly.DefconRazor32 wrote:I'm working on more but i need documents concerning the doom2's original decorate code so i can finish most what i need for the 3.0 update
I also followed some guarantees about showing the open gl build too here are some ideal images:
Spoiler:
The preview is about 6 pics the last 1 one is gonna be to make frost like textures if i ever plan but that's only when i decide to get that texture set done hope you all enjoy.
EDIT 1: everyone the finished version of the tall broken lamp is done now all tweaked the preview version is now outdated. Thanks to everyone who's been helping me thus far in this whole thread and the zdoom editing forums part as well, on to the small tech lamp now.