Doomsday Engine Flare?

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Tormentor667
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Doomsday Engine Flare?

Post by Tormentor667 »

Does anyone know where to get the Doomsday Engine flare as clean graphic? Or is someone capable of recreating it?
Image
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esselfortium
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Re: Doomsday Engine Flare?

Post by esselfortium »

You could probably get Doomsday Engine features in your maps by..using that port, I would think... :?
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Mikk-
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Re: Doomsday Engine Flare?

Post by Mikk- »

I know it's not exactly relevant - but those models are damn awful.
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Re: Doomsday Engine Flare?

Post by NeuralStunner »

esselfortium wrote:You could probably get Doomsday Engine features in your maps by..using that port, I would think... :?
He's asking for the graphic used, not the feature itself. :|
Mikk- wrote:I know it's not exactly relevant - but those models are damn awful.
Except for the Disciple, which is actually true to source...
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printz
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Re: Doomsday Engine Flare?

Post by printz »

Mikk- wrote:I know it's not exactly relevant - but those models are damn awful.
I think they're awesome, unlike the JDoom models. They really bring Heretic into 21st century :P
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Re: Doomsday Engine Flare?

Post by Gez »

The gizmo holder's tail ought to be coiled in a circle, rather than a square. But otherwise, it's better quality than I expected from a Doom engine model pack.
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Enjay
 
 
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Re: Doomsday Engine Flare?

Post by Enjay »

The gargoyle brazier thing near the front is pretty decent IMO.

No idea where the flare effect is kept though.
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Blox
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Re: Doomsday Engine Flare?

Post by Blox »

Doomsday.pk3 -> Data -> Graphics -> bigflare.pcx.

Original, gradient mapped, and alpha'd.

Image Image Image

Edit: *sigh*
Last edited by Blox on Sun Oct 23, 2011 7:19 am, edited 1 time in total.
Gez
 
 
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Re: Doomsday Engine Flare?

Post by Gez »

And while we're here, here's Legacy's Mexican beer graphics:
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Re: Doomsday Engine Flare?

Post by Tormentor667 »

Blox wrote:Doomsday.pk3 -> Data -> Graphics -> bigflare.pcx.
Brilliant, thank you :)
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Re: Doomsday Engine Flare?

Post by Amuscaria »

Off topic, but, does that Clink have a mouth on it's groin? o_o
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Re: Doomsday Engine Flare?

Post by Xtyfe »

wow, i'll be a happy panda if those show up on realm667
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Re: Doomsday Engine Flare?

Post by Sergeant_Mark_IV »

This is interesting. I tried it out, but it seems that the Doomsday engine renders the flare AND a glow. I used Blox's alpha flare with 50% translucency over the Brutal Doom glow, and I think it worked very well.

Image


EDIT: Link to download the sprites:
http://www.4shared.com/file/uthazDMj/Do ... rites.html
To make it work like in the picture, you need it to use ADD Renderstyle, with alpha 0.4 and make sprites A and B flick between intervals of 1 tic
Last edited by Sergeant_Mark_IV on Sun Oct 23, 2011 3:27 pm, edited 1 time in total.
Gez
 
 
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Re: Doomsday Engine Flare?

Post by Gez »

Xtyfe wrote:wow, i'll be a happy panda if those show up on realm667
Before that happens we'd need credit info and authorization from whoever made that graphics for Doomsday.
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Re: Doomsday Engine Flare?

Post by Tormentor667 »

Gez wrote:
Xtyfe wrote:wow, i'll be a happy panda if those show up on realm667
Before that happens we'd need credit info and authorization from whoever made that graphics for Doomsday.
Or someone just rebuilds them with Photoshop or GIMP, doesn't seem to be too hard at all.

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