[WIP] Hunter's Moon V3.6.1 (QC Sorlag and couple more stuff)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 684
- Joined: Sun Sep 14, 2014 6:40 pm
- Location: Earth-shaking Chile
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Expect an almost 3-hour video of me playing the hub, the tutorial map and Path to Oblivion. And holy shit, I............I'm speechless....
That was a really great map. Just wait for it.
That was a really great map. Just wait for it.
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Sure thing! I hope to bring this thread back into activity since now there's some real new relevant content to people talk about!
-
- Posts: 684
- Joined: Sun Sep 14, 2014 6:40 pm
- Location: Earth-shaking Chile
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Enjoy the video.
-
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
-
- Posts: 168
- Joined: Fri Jan 13, 2012 12:58 pm
- Location: Cleveland
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Never heard of this before, this looks real nice!
-
- Posts: 196
- Joined: Mon Feb 01, 2016 4:05 pm
- Location: England
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
This is definitely the most beautiful gameplay I've ever seen.
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Thanks bro!DOOMERO-21 wrote:nice work!
PRIMEVAL wrote:Never heard of this before, this looks real nice!
Hope both enjoy when trying it out!undeadmonk354 wrote:This is definitely the most beautiful gameplay I've ever seen.
Btw i need to make a small announcement that with this release of the new Map Pack, i'll be putting this mod in low activity to work more in the side projects, such as MMDCXIV.
-
- Posts: 12
- Joined: Sat Apr 30, 2011 11:23 am
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Is there anyplace I can still download 2.8 or 2.9?
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Any specific reason why do you want an older verison?
EDIT: Seen you asked the same thing in the ModDB page, i replied you there for the clarification.
EDIT: Seen you asked the same thing in the ModDB page, i replied you there for the clarification.
-
- Posts: 11
- Joined: Fri Aug 14, 2020 1:06 pm
- Location: Ireland
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Amazing stuff, struggle for my notebook but really blew my mind, thanks for your hard work
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.5.1 (New Map Pack released!)
Have you tried using the presets that lies inside the "Mod Options" menu? That thing usually helps alot with performance issues and such.
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.5.1
Hey, for anyone who still follows the mod in here but keeps thinking it is dead, it actually never been. Anyways the mod completes 10 years this month and i decided to write an article in ModDB about the journey of the mod and of course some development progress showcase: https://www.moddb.com/mods/hunters-moon ... nniversary
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.6 (New movement and vehicle!)
Alongside that post celebaring 10 Year anniversary of the mod, here's the 10 Year anniversary release of the latest version which brings plenty of changes to the mod's gameplay.
Download in OP.
Download in OP.
-
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
Re: [WIP] Hunter's Moon V3.6 (New movement and vehicle!)
So with Map Pack having a better development pacing now, i decided that i will record gameplay videos of all the current existing maps, not only to show how the maps plays in coop, but also to guide people around, the first one was Glimpse of Dimensions a year ago just as a showcase when the current Map Pack was brand new, but now those will be more sequential (prolly one per week or month, i dunno), so here's the next one, Path to Oblivion: