Thanks for the hint, although I would like to know if there is a similar alternative where I don't have to register and upload images?Trooper 077 wrote:Just a future tip, It's better to upload all of those to an image hosting site like majhost. Then link to folder
Also, I don't know if it's a limitation or something, I cannot seem to put more than 5 spoilers in 1 post .
I agree, this should receive more updates.Valherran wrote:I just tried this MOD (the DL link from the 1st post), the mapping and stuff was great, but the weapons were horrible... They were really sucky in performance against the aliens when they are far more capable than that.
Overall, it is looking good, just needs more work.
I think the only thing I can see that should be added in a future update is something like head shots and limb shots (removal of alien limbs) to compensate for conservation of ammo or because of shortage of ammo on the maps.
This all depends on whether or not Deimos want more realism, it's up to him in the end. But I heard another mod out there was able to implement Limbs and Head shots in a mod for Doom Source Ports, think it was called Brutal Doom don't rememebr exactly. But anyways I don't see why not? Although I think he would have to request permission to borrow any programming scripts or codes first.
I think it could be a direction he can look into for adjusting any weapon strength/weakness issues.
Because then it comes down to the players' aim and regarding to where they hit the enemies.
If the Aliens legs could be shot off then maybe they can be greatly slowed down, and no more closing in the gap so quickly towards a player with their pouncing.
And head shots being instant or near instant kill consistently is something that can greatly help conservation of ammo, especially if their are any shortages.
I think most sounds are from AvP Gold the last I've checked. Maybe Deimos wanted to stick with sounds from the films rather than use sounds in the the later AvP PC games.Valherran wrote:It seems you are going on the scenery and lore of Aliens 2 since I hear a LOT of movie sounds from it. I would at least mix it up a bit from sounds from the movie and resources used in AVP Gold.
I do have to admit the sound of the Pulse Rifle in AvP Gold sounded awful and nothing like it's original counterpart in James Cameron's film. I don't know if they (Rebellion) were trying to make it sound like a real asault rifle when fired or if they were trying to make the Pulse Rifle sound like it did when fired by those HazMat guys at the end of Alien 3.
Even the new 2010 AvP game's Pulse Rifle sound is exactly the same like it was in the 1999 PC game and AvP Gold!!
AvP2 had it more accurate and close to the way it sounded in the movie.
Also, have you tested or played Virtue's (aka Ben2k9) update of Justin Fisher's Aliens T.C.? Deimos borrowed much content from it to create this 2012 release of his Aliens mod for Doom. That mod has plenty of sounds from AvP Gold. Trust me I know because I've played AvP Gold back in the day when i was first around and I still own it.
Not too sure about this but I might have missed it. I did not notice a Survivor mode, but I'm thinking it was probably like Bonus Levels, or concept of.Valherran wrote:I also tried that survivor mode, and man, that was sooo freakin laggy I couldn't do much of anything during it, and there is just way too damn many bushes blocking your sight, making it impossible to enjoy.
Have you tried re-adjusting or tweaking various settings in the source port or try a different source port to see if there was still lag or slow down?
Any other case maybe the map does need to be re-optimize and revised somehow. Maybe some of the bushes could be removed, although it sounded like he was trying to make a Jungle type of Map to represent the situation in the first Predator movie.
Not too sure what you meant by regular Doom wads with? Are you trying to mix this or other Alien themed wads with other regular Doom wads or other modded Doom wads?-Ghost- wrote:On an Aliens related note, are there any mods like this which you can just play regular Doom wads with? Like different types of aliens and the colonial marine weaponry?
As for different types of Aliens and Colonial Marine Weaponry this is the most current batch I've encountered using various sprite rips from that old 1996 Alien Trilogy game from Acclaim.
And almost all of the Aliens sprites and graphics had been updated and is fresh and new, with the only exception to the Eggs, Facehuggers and a few other scenery background objects which were recycled from Justin Fisher's Aliens T.C.