[WIP] Forevermore -- Diablo Inspired RPG
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Crudux Cruo
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Re: [WIP] Forevermore -- RPG
this looks AWESOME! i look foward to more progress.
http://w6nd6r6r.deviantart.com/gallery/4837145
it would be extremely awesome if you could put diablo enemies in there! alot of them dont look to isometrically aligned. its up to you but that would be the bee's tits if you know what i mean.
http://w6nd6r6r.deviantart.com/gallery/4837145
it would be extremely awesome if you could put diablo enemies in there! alot of them dont look to isometrically aligned. its up to you but that would be the bee's tits if you know what i mean.
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Hybrid
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Re: [WIP] Forevermore -- RPG
Truly, those screenshots look very good (now, don`t make me envy you
). Looking forward to that RPG system, possibly becouse I can be a "leveling-whore" at RPG stuff, hehe.
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Captain Proof
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Re: [WIP] Forevermore -- RPG
So will this be a dungeon crawler or did you plan to implement towns?
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Darsycho
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Re: [WIP] Forevermore -- RPG
Yeah.Real_Capt_Proof wrote:So will this be a dungeon crawler or did you plan to implement towns?
By the way, this won't be updated for a while since my hard drive basically fucked up on me, I have 90% of my work saved so no worries there.
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Captain Proof
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Re: [WIP] Forevermore -- RPG
No worries, I had the same thing happen to me on my Dell. The CPU fried and I still can't get to any of my crap.
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Darsycho
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Re: [WIP] Forevermore -- RPG
Spoiler: The project isn't dead!
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Slax
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Re: [WIP] Forevermore -- Diablo Inspired RPG
Sewer level! 
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Darsycho
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Re: [WIP] Forevermore -- Diablo Inspired RPG
Water supply, actually.Slax wrote:Sewer level!
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hugoroy
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Re: [WIP] Forevermore -- Diablo Inspired RPG
Just when I was wondering what happened to this...... 
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chopkinsca
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Re: [WIP] Forevermore -- Diablo Inspired RPG
Is this what I hope it is?The_afrit wrote:Unique puzzle items: I'll reveal them later, but the idea is to have items that will activate a certain script to solve puzzles and challenges.
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Jinal
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Re: [WIP] Forevermore -- Diablo Inspired RPG
What kind of classes are going to be in this game? I guess wildweasel's Female armored knight, Doom-style thread becomes relevant now (speaking of femlae armor designs you can look at this site for inspirations).
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Darsycho
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Re: [WIP] Forevermore -- Diablo Inspired RPG
At first there will only be one class, the archmage.Jinal wrote:What kind of classes are going to be in this game? I guess wildweasel's Female armored knight, Doom-style thread becomes relevant now (speaking of femlae armor designs you can look at this site for inspirations).
Later versions will include more classes, which will appear waaaaaay later.
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Shadelight
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Re: [WIP] Forevermore -- Diablo Inspired RPG
Looks pretty nice. 
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Darsycho
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Re: [WIP] Forevermore -- Diablo Inspired RPG
After taking a two month break off doom mapping, I decided to continue on this project
Spoiler:
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SamVision
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Re: [WIP] Forevermore -- Diablo Inspired RPG
So when you write "Diablo Inspired RPG", what does it mean? Is it like Diablo?




