Mike12's Resources - Blood-style Revolver, 12/4/2016

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Mike12
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Post by Mike12 »

Image

Angled version of my marine rifle that I'm working on.
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Mike12
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by Mike12 »

Added the finished version of the angled marine rifle to the first page.
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SamVision
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by SamVision »

Looks amazing but I have to say the muzzle flash is not very good.
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by NeuralStunner »

SamVision wrote:Looks amazing but I have to say the muzzle flash is not very good.
I've seen much worse.
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Mike12
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by Mike12 »

Haha, it isn't the best muzzle flash, but it suits the gun for now.
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Mike12
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by Mike12 »

Image

Just a little thing I started working on today :D

(Credits: 3D Realms)
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Tapwave
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by Tapwave »

Mike12 wrote:Image

Just a little thing I started working on today :D

(Credits: 3D Realms)
Chaingunade?
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Mike12
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by Mike12 »

terranova wrote:
Mike12 wrote:Image

Just a little thing I started working on today :D

(Credits: 3D Realms)
Chaingunade?
Haha. How it works is up for interpretation by whoever uses it. I imagine it would be a quicker-firing grenade launcher that can also fire about 4 grenades in rapid succession with alt-fire.
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Re: Mike12's Resources - UPDATE: Angled Marine Rifle, 26/8/1

Post by Tapwave »

Mike12 wrote:
terranova wrote:
Mike12 wrote:Image

Just a little thing I started working on today :D

(Credits: 3D Realms)
Chaingunade?
Haha. How it works is up for interpretation by whoever uses it. I imagine it would be a quicker-firing grenade launcher that can also fire about 4 grenades in rapid succession with alt-fire.
I would totally code that once it's finished.
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Mike12
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Mike12 »

Finished the rotary grenade-launcher and added it to the front page!
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Tapwave »

Mike12 wrote:Finished the rotary grenade-launcher and added it to the front page!
I'll get working on this tomorrow.
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HellCattX
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by HellCattX »

Looks like something i was working on Eon's ago lol, yours looks better, heh.
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Tapwave »

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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by PillowBlaster »

I can only say that I am very interested in this thing, hehe. Keep up the good work!
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Mike12
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Re: Mike12's Resources - UPDATE: Rotary GL, 27/8/11

Post by Mike12 »

That's pretty awesome! But is it possible for it to be more to the side of the screen (just enough to the side so the strap appears to be going off-screen [the sprite being locked exactly at the very edge of the screen]), and the grenades coming from that angle?

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